Chain armor specialization and Damage resitance


Rules Discussion


Chain armor specialization says it reduces the damage of critical hits, but it doesn't say it's actual resistance (at least pre-master). If I had this specialization and damage resistance from some other source (like Stoneskin), would I apply both?

Because if so, then my armor inventor desperately needs a malleable rune.


Blave wrote:
Chain armor specialization says it reduces the damage of critical hits, but it doesn't say its actual resistance (at least pre-master). If I had this specialization and damage resistance from some other source (like Stoneskin), would I apply both?

O_o

Chain: The armor is so flexible it can bend with a critical hit and absorb some of the blow. Reduce the damage from critical hits by either 4 + the value of the armor’s potency rune for medium armor, or 6 + the value of the armor’s potency rune for heavy armor. This can’t reduce the damage to less than the damage rolled for the hit before doubling for a critical hit.
It's also not a resistance, so I'd say it applies before everything and stacks.

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