Bestiary 2 Leshy Heritages


Homebrew and House Rules


I was disappointed that I couldn't play a Sunflower Leshy after reading it's entry in Bestiary 2, so I decided to make custom heritages for it and the Flytrap Leshy from the same book.

Flytrap Leshy
Traits Leshy
You're among the most aggressive leshys, often guarding the most vulnerable places in the natural world with your flytrap mouth. You gain a flytrap mouth unarmed attack dealing 1d8 piercing damage.

Sunflower Leshy
Traits Leshy
When you're excited, your eyes and petals glow with collected sunlight, and when you become depressed or saddened, your usually vibrant coloration grows correspondingly muted. You gain Heliotrope as a free feat.

FEATS

Flytrap Hands Feat 1
Traits Leshy
Prerequisites Flytrap Leshy heritage
Your hands are also flytraps. Gain "flytrap hand" unarmed attack dealing 1d6 piercing damage. This feat can only be selected at first level.

Heliotrope (free action) Feat 1
Traits Leshy, Aura, Evocation, Light, Primal
Prerequisites Sunflower Leshy Heritage
20 feet; Requirements The sunflower leshy begins its turn in an area of bright light; Effect The sunflower leshy reflects the sun or another source of bright light from their face. Each creature that ends its turn in the emanation must attempt a DC 16 Will save.
Success The creature is unaffected and is temporarily immune to heliotrope for 24 hours.
Failure The creature is distracted by the light, becoming flat-footed for 1 round.
Critical Failure As failure, but the creature is also dazzled for 1 round

Seed Spray (2 actions) Feat 1
Traits Leshy, Conjuration, Primal
Prerequisites Sunflower Leshy heritage
You launch a deluge of seeds from your head in a 15-foot cone, dealing 2d6 bludgeoning damage to creatures within the area (DC 16 basic Reflex save). It gains a +2 status bonus to this damage against dazzled creatures. You can't use Seed Spray again for 1d4 rounds.

Flytrap Venom Feat 5
Traits Leshy, Poison
Prerequisites Flytrap Leshy Heritage
Your jaws secrete a special poison to weaken your prey. Your flytrap unarmed attacks deal an additional 1d6 acid damage and inflict Flytrap Toxin
Flytrap Toxin (poison) Saving Throw DC 19 Fortitude; Maximum Duration 6 rounds; Stage 1 sickened 1 (1 round), Stage 2 sickened 2 (1 round)

This homebrew has a Pathbuilder custom pack by the same name if you'd like to use this in your games.

The Concordance RPG Superstar 2008 Top 32

Unfortunately, that link is broken. I get the big ol' 404.


Also, Heliotrope has a bit of a formatting error. The sunflower leshy heritage implies that Heliotrope can be gained by any leshy, and sunflower leshies get it as a bonus, but the feat's text implies you need to be a sunflower leshy to activate it.


catdragon wrote:
Unfortunately, that link is broken. I get the big ol' 404.

Ah, sorry. I had to change drive accounts. here's the updated link: Bestiary 2 Leshy Heritages

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