| Ed Reppert |
This table shows the wealth gained at each level for a given party. For example, a party of first level characters should gain about 175 GP over the course of getting to second level. This works out to 43.75 GP per person. Does this include the 15 GP a beginning character gets at character creation? If so, he will have 58.75 GP (roughly) when he reaches 2nd level.
I note that Table 10-9 gives very roughly about twice the wealth as Table 10-10, which shows starting wealth for a character starting at a given level. For example, a new level 10 character begins, per Table 10-10, with 2300 GP, while his fellow party members who have been adventuring since level 1 have accumulated roughly 4458.75 GP worth of wealth (including gear, weapons, magical items, and of course cash).
The primary question in this thread is bolded. Comment on the rest as you like (you will anyway :-)).
Ascalaphus
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This table shows the wealth gained at each level for a given party. For example, a party of first level characters should gain about 175 GP over the course of getting to second level. This works out to 43.75 GP per person. Does this include the 15 GP a beginning character gets at character creation? If so, he will have 58.75 GP (roughly) when he reaches 2nd level.
The table tells you how much treasure you should give out over the course of the level. So no, it doesn't include the 15gp that you start with. Think of the 15gp as what you earned at level 0.
I note that Table 10-9 gives very roughly about twice the wealth as Table 10-10, which shows starting wealth for a character starting at a given level. For example, a new level 10 character begins, per Table 10-10, with 2300 GP, while his fellow party members who have been adventuring since level 1 have accumulated roughly 4458.75 GP worth of wealth (including gear, weapons, magical items, and of course cash).
The primary question in this thread is bolded. Comment on the rest as you like (you will anyway :-)).
Yeah, 10-10 gives you less than the sum of 10-9. But:
* 10-9 also includes stuff like consumables that you're expected to use up* 10-9 also includes stuff that you're going to sell for half value because you want something else
* 10-9 also includes stuff that you're going to sell for half value because after a couple of levels, you want to replace it with something else