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Downtime activities are something Paizo has included in several APs going back to the Dungeon magazine days. Some APs provide more opportunities for downtime than others, but I don't think any of the APs require the PCs to constantly "grind" through the chapters as quickly as possible (even if some specific parts penalize the party if they act slowly, breaks in between to recover once they are resolved are usually allowed/encouraged).

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James Jacobs wrote:
Each volume of Season of Ghosts covers one of the four seasons, starting with Summer in volume 1 and ending with Spirng in volume 4. Downtime activities play a significant role in all four volumes; there's not really big chunks of downtime between books as much as throughout each book.
Thanks James, looking forward to it!