
siegfriedliner |
One of my gm's is doing a bunch of set piece battles with a vague arena theme and its been agreed we will alternate (eventually).
So I had two idea for set pieces ridiculous battles the first was just take a small city map apportion it into 5ft squares and stick normal size tokens down and throw a severe encounter at the party. With the flavour they and the monsters they are fighting are massive and they are fighting over a small city.
But I was debating how to sell the city theme I have been considering having some rewards (because multidimensional arena in Lilliput) for preventing massive collateral damage (maybe just tracking area effects and labelling some of the buildings as schools and hospitals so the players avoid those spaces). Anyone got any ideas how I could sell this.
I have another idea based on the evil dead of having the party aim to keep themselves and some teenagers alive against the possessing demons long enough to do an occult ritual to banish the demons but that is still very much in the drawing room stage.