
DrakEmono |

Greetings!
I have a cleric with the feats "Risky Surgery" and "Magic hands". I want to be sure, can I use Risky Surgery to get for sure 4d8 of healing thanks to Magic hands? I know there are some ambiguous situations with feats working together or not (I especially saw it with Assurance), and I wanted to be sure about this one.
In both descriptions, it mentions doing the Treat Wounds action and doing a check to Treat Wounds, so I would say yes, but I just want to be sure.
Thank you!

breithauptclan |

I would think it works also. Risky Surgery still requires you to roll for the medicine check. Not that it seems to matter since Magic Hands only says that you need to succeed at the check - so I think Magic Hands would work with Assurance(medicine) no matter if people want to argue that an Assurance value is not a rolled result.
Now, if you use Risky Surgery and fail the check, you will still do 1d8 damage and 0 healing.
But if you succeed at the check you would get the critical success value of 32 minus the 1d8 that you pay for Risky Surgery.