Drift Crisis analogue for Pathfinder


Pathfinder Adventure Path General Discussion


The thought that crossed my mind is that Drift Crisis is basically a great story element for the Starfinder setting. This is a reversible change that can affect the entire setting and present the conflict in the setting from a different angle. Perhaps, even with a set of ideas, how the already released AP for the second edition can be changed.

Therefore, I had a question - do you think that such a change can be useful to the setting? What could play the role of such an event? What story could be at the center of it?

The main thing I think about is something related to magic, considering how the world as a whole depends on it. But my knowledge of the cosmology of the setting is not good enough to say whether it is even possible to implement something so massive.

(Also, I don't know where to place this topic more correctly. Lost Omens or Adventure Paths?)


I suppose better in - Lost Omens


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There's so much of the setting we still haven't really gotten to in 2e that I don't feel the need for a big shakeup event... and I say that as one of the few fans of the Spellplague!


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I can do without any setting-shattering shenanigans, thank you. Times of Trouble and Spellplague sucked. Hard.

RPG Superstar 2009 Top 32

keftiu wrote:
There's so much of the setting we still haven't really gotten to in 2e that I don't feel the need for a big shakeup event... and I say that as one of the few fans of the Spellplague!

Yeah, the time for that would have been the transition between editions.

magnuskn wrote:
I can do without any setting-shattering shenanigans, thank you. Times of Trouble and Spellplague sucked. Hard.

I happen to agree with you, but the opinion isn't universal.

Dark Archive

Drift Crisis though isn't setting-shattering. It's more than a normal AP for changes, but hit's a different sort of middle ground.


With the second edition also "awaiting" all the 1st edition AP's (advancing the timeline), there was no real need for a big world changing event, there were enough smaller ones. Though the Whispering Tyrant can at least count as region shattering, Worldwound as well.

We just never really get to see that, as Paizo likes to keep their AP's mostly evergreen, so they limit the impact they have on each other.

RPG Superstar 2009 Top 32

Dusan Frolkovic wrote:
With the second edition also "awaiting" all the 1st edition AP's (advancing the timeline), there was no real need for a big world changing event, there were enough smaller ones. Though the Whispering Tyrant can at least count as region shattering, Worldwound as well.

You're right!

The escape of the Whispering Tyrant is the in world equivalent of the Drift Crisis. It redefines the setting enough to create a whole bunch of new plotlines.

Liberty's Edge

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I feel the return of the Wood and Metal elemental forces and planes is more on the scale of the Drift Crisis.

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