| Mightypion |
Hi,
I have a question if this would work (this is a game with well, a lot more feats per level, and also Elephant in the room feat tax rules).
Bob, whose favorite X-Men Villain is obviously the juggernaught, the Bloodrager/Siege Breaker 2 has whirlwind attack. Because just tripping everyone is boring, he takes some extra feats (the GM gets to put extra feats on monsters in return).
He uses smashing style to sunder the armor of 4 mooks using one whirlwind attack. Because he has smashing style, each succesfull Sunder of a suit of armor also becomes a bull rush or trip maneuver.
Bob still thinks tripping is boring, therefore,
Bob uses this to bullrush the 4 mooks he attacked with whirlwind attack. This may or may not including punting the mooks into different mooks, dangerous terrain or party members. It also involves Bob bodying everonye he bullrushes for his STR + 2 + his armor enchancement mod for extra damage, because siegebreaker.
Since Bob dipped 2 in siege breaker, whenever he bullrushes he gets an overrun attempt as a free action.
He bodies everyone he overruns again. And then seeks to "trip them rightly" with a greater overrun.
Bob now remember that he has combat style master, and the entire Bullette charge style tree, switches, just as the overruns are happening, to bullette style and bodies people a bit harder.
Other then the question of where the hell you get all of these feats from, the question I have is this:
If I, starting from a whirlwind attack, use Combat style master to switch between Smashing style and Bullette style, how often would I actually be switching?
Is it: "Mooks A,B,C,D get sundered, Mooks A,B,C,D get bullrushed, Bob free action switches styles, Mooks A,B,C,D get overrun, Mooks A,B,C,D get buletted, Mooks A,B,C,D get AoOed"
Or is it "Mook A gets sundered, Mook A gets bullrushed, Bob Free action switches to Bullette style, Mook A gets overrun, Mook A gets buletted, Mook A gets AoOds, Bob free action switches back to smashing style, Mook B gets sundered etc."
| Mysterious Stranger |
When you use the Whirlwind Attack feat, you also forfeit any bonus or extra attacks granted by other feats, spells, or abilities.
This does not work because Whirlwind Attack causes you to forfeit any extra attacks granted by other feats, spells or abilities. Since the overrun you get from Smashing Style is separate attack it counts as an extra attack. This means you forfeit the attempted overrun that smashing style grants when you use whirlwind attack. Since you don’t get the overrun nothing else works.
The other thing to consider is that a GM can and should restrict the amount of free actions a character can take. Most GM’s are not going to allow you that many free actions.
Even if it did work this tactic is going to slow down the game because of the sheer number of rolls. Many tables will consider this to be hogging the spotlight and consider it to be poor gaming etiquette.
| Chell Raighn |
Even if whirlwind attack didn’t stop this dead in the water or you picked a different tactic to start the combat maneuver chain… Combat Style Master isn’t the feat you wan’t for this combat manuever chain. You want Weapon Style Master.
You only get the free bullrush while using Smashing Style, if you switch styles before the bullrush you nolonger get the bullrush. You need to be in bullette style before the bullrush to benefit from it as well… switching with combat style master doesn’t work for the interaction you want, but two style simultaneous through weapon style master does. Smashing style requires weapon focus so if qualifies as weapon style.