Wicker Man Eidolon Help


Advice


I was putting together a Construct Caller Unchained Summoner for the Curse of the Riven Sky Module. That archetype wasn't working due to evolution limitations imposed by the Inevitable subtype, instead I am now making a Soulbound Summoner

I want my Eidolon to be inspired by the Linnorm Kingdoms Wicker Men

Wiki wrote:
The Wicker Man is a huge horrifying construction. It is an elaborated prison of wood, soaked in pitch and built in the shape of a huge humanoid. Its interior is actually a wooden cage containing a number of victims, usually bound. The wicker man stands amid a pyre of flammable material, and when the time is right, the entire structure is set aflame. Sometimes the wicker man stands for days or even weeks before it is burnt. The wicker man is one of the effigies used in the Lands of the Linnorm Kings.

How would you mechanically make this work? What Evolutions? I was thinking of trying to make Swallow Whole work but for a 3pt evolution, it seems very weak.

What about the characters theme? What can be added to create a more well rounded character? At the moment I am leaning towards Goblin and the Favored Class towards Flame related Evolutions


Using the Soulbound archetype, 2 Extra Evolution Feats, and the Goblin Favored Class Bonus. This is what I have come up with:

Base Form: Bidep
Subtype: Devil
- Biped (claws, limbs [arms], limbs [legs]).

14 Points of Evolutions (+2 Fire-Related Evolutions)

- Large (4)
- Pounce (3)
- Energy Attacks (2)
- Claws (1) - Legs
- Bite (1)
- Grab (2)
- Swallow Whole (3)

Feats - I haven't looked at those yet, but I know I will have 4 in total


OUTLINE

Race: Goblin
Class: Unchained Summoner
Archetypes: Soulbound Summoner

Stats
Str: 8
Dex: 14
Cons: 18
Int: 8
Wis: 10
Cha: 14

ATTRIBUTE INCREASES
4,8,12,16,20 - CON

TRAITS

Reckless (Combat)
Outlander - Exile (Campaign)

FEATS

Level 1 - Summoner - Level - Roll With It
Level 3 - Summoner - Level - Toughness
Level 5 - Summoner - Level - Improved Initiative
Level 7 - Summoner - Level - Extra Evolution
Level 9 - Summoner - Level - Extra Evolution
Level 11 - Summoner - Level -
Level 13 - Summoner - Level -
Level 15 - Summoner - Level -
Level 17 - Summoner - Level -
Level 19 - Summoner - Level -

Eidolon - Bipedal Devil Subtype
Evolutions @Level 10:

- Large
- Pounce
- Energy Attacks (Fire)
- Claws - Legs
- Bite
- Grab
- Swallow Whole

Feats @Level 10:

1 - Power Attack
2 - Toughness
3 - Combat Reflexes
4 - Improved Initiative

What do you think?

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