Creating Mist for Cloud Gazer


Advice

Shadow Lodge

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

So I just hit 5th level with my Sylph Monk/Bullet Dancer, which was when a lot of things were supposed to come together.

Everything on the combat side is fine(-ish). But I've been building up to a sneaky, concealment build that I have run into problems with.

My Ancestry Feats are Smokesoul and Cloud Gazer. I have Trick Magic Item from my Background, and Assurance on Nature so that I can activate Primal scrolls and wands of the appropriate level.

The plan was to invest in an Obscuring Mist wand/scrolls so that I could easily shoot from concealment. But I just realized that Obscuring Mist is a 3-action spell (side question: why?) so since Trick Magic Item requires an action of its own, that combo won't work. So is there another one that will?

I see ways to use consumables to make smoke (which I can hide in, but can't see through) but are there ones to make Mist? Or specialty magic items I should be trying to get?

Or is there an Arcane or Divine spell that would work? It's not too late to change Assurance to Arcane or Religion. (Though since I have Natural Medicine, Nature would be preferrable.)

Or...going in a completely different direction...I could take Skillful Tail instead of Cloud Gazer. Could that be used as a free hand for reloading my pistols? That would fix a completely different problem. The Feat description is rather vague, but reloading *is* a manipulation that doesn't require a skill check. I'd rather make Cloud Gazer work, but if that is a dead loss I could try this out.

I'm open to other suggestions...level 5 has yet to be locked in and I am open to light retraining.

This is a PFS character, so I am most definitely limited to RAW.


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Hmm...

Stinking Cloud - but that has a notable drabwack if you intend to stay inside the cloud. It might be possible to cast the cloud between you and the enemies and still have them ruled as concealed.

There is the Horn of Fog. That wouldn't need Trick Magic Item. It also isn't usable more than once per hour, but that is a pretty forgiving frequency.

There might be more that I am not thinking of too.


pH unbalanced wrote:
I could take Skillful Tail instead of Cloud Gazer. Could that be used as a free hand for reloading my pistols?

Nope, unless you can convince the DM reloading doesn't "require fingers or significant manual dexterity". You can't even HOLD a pistol in your tail, let alone reload one IMO.

Shadow Lodge

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
breithauptclan wrote:

Hmm...

Stinking Cloud - but that has a notable drabwack if you intend to stay inside the cloud. It might be possible to cast the cloud between you and the enemies and still have them ruled as concealed.

Oh, I quite like Stinking Cloud. It could serve multiple uses, and with Monk saves it probably isn't catastrophic if I had to duck into it.

breithauptclan wrote:

There is the Horn of Fog. That wouldn't need Trick Magic Item. It also isn't usable more than once per hour, but that is a pretty forgiving frequency.

There might be more that I am not thinking of too.

Horn of Fog looks great, but pricey. Something to save up for. Thanks!

Shadow Lodge

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
graystone wrote:
pH unbalanced wrote:
I could take Skillful Tail instead of Cloud Gazer. Could that be used as a free hand for reloading my pistols?
Nope, unless you can convince the DM reloading doesn't "require fingers or significant manual dexterity". You can't even HOLD a pistol in your tail, let alone reload one IMO.

Absolutely you can't hold it with the tail, but that's not necessary to reload it. This is one of those things I could argue with a straight face, but I don't think I'd allow as a GM, so I wouldn't try to push it.

I just searched around a little bit and couldn't find where anyone had even asked the question, so wanted to see if there was a consensus. But it was a side question, and I won't be going in that direction.


pH unbalanced wrote:
Absolutely you can't hold it with the tail, but that's not necessary to reload it. This is one of those things I could argue with a straight face, but I don't think I'd allow as a GM, so I wouldn't try to push it.

You have to draw your ammo and to do so, you have to hold your weapon in the other hand: so either the tail is drawing the ammo and loading it "significant manual dexterity" or is holding the gun. Either way, it'd be a no go IMO. The rule relies on DM fiat however, so only the opinion of whatever DM is running your game matters.

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