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I’ve been thinking about how to make the Swashbuckler deliver on its class theme, and concluded I want a more flexible swashbuckler. The feats below allow and encourage swashbucklers who can use two styles. I also give Swashbuckler automatic increases in acrobatics at level 2, 7, and 15. I do worry that this makes the optimal swashbuckler Wit into Gymnast (maybe hobgoblin with braggard/gymnast), but I’m fine with that. Such a Swashbuckler could target Fort (shove/grapple), ref(trip/tumble), or will (bon mot/demoralize), which brings them closer to a spellcaster in flexibility.
I also added some clown feats for a humorous swashbuckler, and to address a problem with improvised weapons. I’d like to add more clown feats, but many of the possibilities are not worth a feat.
Advanced Swashbucklering Level 1
You gain access to the Aldori dueling Sword, Butterfly Sword, Chain Sword, Fen Huo Lun, Karabit, and Spiral Rapier. For the purpose of determining your proficiency, these weapons are martial weapons.
Clown Level 1
Prerequisite: Trained in Performance
You pretend to not even be fighting foes while you have panache. As long as you have panache, the damage die for your fist increases to 1d6, and you may choose to make lethal or nonlethal strikes with your fist without taking a -2 penalty. Also, you do not take the normal -2 penalty for improvised weapon attacks, and improvised or unarmed attacks made while you have panache always apply your precise strike damage.
MultiStyled level 2
Prerequisite: Trained in appropriate skill: performance for battledancer, Intimidation for Braggart, deception for Fencer, Athletics for Gymnast, Diplomacy for Wit.
Choose another swashbuckler style. You can gain panache and take other swashbuckler feats in that style. You do not automatically gain the exemplary finisher or any other feature of that style. (If your new style would grant a skill feat, you do not gain it automatically.)
Style Expert level 2
Prerequisite: trained in your style’s skill
Choose one style skill you are trained in, increase that proficiency to Expert and chose a skill feat associated with that skill or acrobatics. You gain that feat.
Clown Pocket level 4 [one action]
[Flourish]
Prerequisite: Clown
As a clown, you have pockets in strange places. You can spend ten minutes to hide an item of light or no bulk behind your ear. While you have panache, you may use a free hand to draw a potion or elixir from behind your ear and drink it as a single action, or you may draw and throw a bomb from behind your ear as a single action. Despite the number of ears you may have, only one item may be hidden in such a way at a time.
Style Master level 8
Prerequisite: Expert in your style’s skill
Choose one style skill you are an expert in, increase that style skill proficiency to Master and chose a skill feat associated with that skill or acrobatics. You gain that feat.
Exemplary Multistyled level 10
Prerequisite: Multistyled
Choose a style you took with multistyled. You gain that style’s exemplary finisher. You may choose either, but not both, exemplary finishers to use when a strike you make as part of a finisher hits a foe.
Style Legend level 16
Prerequisite: master in your style’s skill
Choose one style skill you are a master in, increase that style skill proficiency to Legendary and chose a skill feat associated with that skill or acrobatics. You gain that feat.
Multi-Exemplary Finishers level 18
Prerequisite: Exemplary Multistyled
When a strike you make as part of a finisher hits a foe, you may apply two exemplary finishers to the foe.