
StarlingSweeter |

Heya!
I thought it would be very interesting to see a magus that was focused on athletics maneuvers in conjunction with their spellstrike and battlefield control. So I made one. The idea started out with the goal of seeing a cool unarmed magus and evolved into a black-hole themed magical wrestler.
Would love to hear people's thoughts on the balance. I think it has some interesting power points leveled out by the attack trait. Lemme know what you think!

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I like the idea, it's got a solid theme to it.
Overall balance seems reasonable to me.
I'd try to polish the language on supernova a bit, it took me quite some reading to figure out you're attacking the grabbed creature (that they and they alone are the target). At first I was thinking "whoa, an attack roll against everyone in a 15ft emanation, that's a bit silly with hero points or if you cheese in a true strike somehow". But it doesn't do that.
I'm not sure the attack against the target of the supernova needs to be against their reflex DC. You already had to cope with their fortitude DC to grab them, and you're not profiting from them being flat-footed due to your grab, and then you release them. I think a regular strike might be simpler and feel better. (The nova damage makes sense to be reflex of course.)
Here's a stray idea:
Since the effect causes the enemy to no longer be grabbed, what about also pushing them away, and allowing you to center the explosion on either you or them? (With a caveat that you're protected regardless.)

StarlingSweeter |

Thanks both of you for taking intrest in my homebrew :-D. I have made a few changes to it with both the suggestion of unique attacks and the SSS change incorporated.
I also changed the 4th level feat around with the conflux spell. Would be awesome to hear what you think of the changes.
Heres the link to them!