WIP CONSCIOUS MIND: THE FUNKY ENGINE


Homebrew and House Rules


Description: You ARE psychic but wanted to perform or rap battle. Somehow your mind focused to remote sounding… maybe via vibrating air and water.
Granted Spells 1st: Concordant Choir; 2nd: Sonata Span; 3rd: Enthrall; 4th: Infectious Melody; 5th: Synaptic Pulse; 6th: Repulsion; 7th: Curse of the Spirit Orchestra; 8th: Power Word Stun; 9th: Unfathomable Song

Standard Psi Cantrips Ghost Sound and Haunting Hymn

Unique Psi Cantrips(Name idea)
surface: Beep Tunes; deeper: Awful Atrocity; deepest: Caramel Hotline

Mindshift: When you use an action that has the mindshift trait, you can choose to viberate instead of making it mental. The ability gains the sonic trait, any damage it deals is sonic damage and change any save it requires to a Fortitude save.

GHOST SOUND
Even only sound, you can perform or scare with it.
You can attempt to one of these even you normally can't do, rolling a spell attack roll instead.

  • Feint, but with different successful outcome.
    Critical Success The target is flat-footed until the end of your next turn.
    Success The target is flat-footed until the start of target's next turn.
  • Demoralize, and you don’t take a penalty even if you're not speaking a language.
  • Perform, gain the effects of the Fascinating Performance skill feat even if you don't have.
Amp Viberate more quickery, letting you Cast the Spell as a single action.

HAUNTING HYMN
Your hyum's source point is harder to predict. It has range of 15 feet and cone starts from one point within range.
Amp Sound sent to brain directly. You and allies aren't affected by the spell even if they are within the area. Has mental trait instead of Sonic trait, and damage is mental instead of sonic.

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