| Syruess |
So I haven't been able to find any discussions on it. I'm wondering how exactly the persistent damage from all bombs integrates with things like demolition charge or set explosives.
Example: what if I were to use 4 lvl 3 acid flasks on a steel door.
Question 1: would the demolition charge effect reduce the hardness by 3 on every round of damage or only the first round of damage to the door?
Question 2: would the persistent damage all stack with itself since it says you combine the damage for overcome resistance? So 4 acid flasks be 8d6 of persistent or only 2d6?
| graystone |
So I haven't been able to find any discussions on it. I'm wondering how exactly the persistent damage from all bombs integrates with things like demolition charge or set explosives.
Example: what if I were to use 4 lvl 3 acid flasks on a steel door.
Question 1: would the demolition charge effect reduce the hardness by 3 on every round of damage or only the first round of damage to the door?
Question 2: would the persistent damage all stack with itself since it says you combine the damage for overcome resistance? So 4 acid flasks be 8d6 of persistent or only 2d6?
Demolition Charge: "Effect: The hazard explodes, dealing the bombs' damage and splash damage to the inanimate object."
Question 1: It only does "the bombs' damage and splash damage" so it doesn't deal any persistent damage. This means 4 lvl 3 acid flasks deals 4 acid damage plus 8 acid splash.
Question 2: Same as Question 1 since Demolition Charge only deals "the bombs' damage and splash damage".
| Darksol the Painbringer |
Persistent Damage is a condition, and not damage from the bomb itself. The ability only applies the damage, not any conditions associated with it. This makes Acid bombs a poor component to use for explosives or demolitions.
You'd be better off using a bomb that actually does high amounts of base and splash damage, like Alchemist's Fire.