Persistent damage and demolition charge


Pathfinder Second Edition General Discussion


So I haven't been able to find any discussions on it. I'm wondering how exactly the persistent damage from all bombs integrates with things like demolition charge or set explosives.

Example: what if I were to use 4 lvl 3 acid flasks on a steel door.

Question 1: would the demolition charge effect reduce the hardness by 3 on every round of damage or only the first round of damage to the door?

Question 2: would the persistent damage all stack with itself since it says you combine the damage for overcome resistance? So 4 acid flasks be 8d6 of persistent or only 2d6?


Syruess wrote:

So I haven't been able to find any discussions on it. I'm wondering how exactly the persistent damage from all bombs integrates with things like demolition charge or set explosives.

Example: what if I were to use 4 lvl 3 acid flasks on a steel door.

Question 1: would the demolition charge effect reduce the hardness by 3 on every round of damage or only the first round of damage to the door?

Question 2: would the persistent damage all stack with itself since it says you combine the damage for overcome resistance? So 4 acid flasks be 8d6 of persistent or only 2d6?

Demolition Charge: "Effect: The hazard explodes, dealing the bombs' damage and splash damage to the inanimate object."

Question 1: It only does "the bombs' damage and splash damage" so it doesn't deal any persistent damage. This means 4 lvl 3 acid flasks deals 4 acid damage plus 8 acid splash.

Question 2: Same as Question 1 since Demolition Charge only deals "the bombs' damage and splash damage".


Persistent Damage is a condition, and not damage from the bomb itself. The ability only applies the damage, not any conditions associated with it. This makes Acid bombs a poor component to use for explosives or demolitions.

You'd be better off using a bomb that actually does high amounts of base and splash damage, like Alchemist's Fire.


Ok that makes sense appreciate it

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