| FWCain |
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From the Players Guide:
"The first time you build a Barracks in any settlement, reduce Unrest by 1."
Notice the use of the word "any" (instead of "each").
Now, that reads (from a purely pedantic point-of-view) as, the first time we build a Barracks at all, anywhere within our kingdom, we get to reduce Unrest by 1. The second and subsequent time we build any Barracks, we do not get to reduce Unrest, regardless of whether or not any of those Barracks are the first of their kind within their respective settlements.
That seems (to me, at least) as being too restrictive.
Now, if this was actually not intended, if the word choice was actually supposed to be "each" (instead of "any"), then we still have a problem, especially later in the game (when the kingdom will have lots more BP to spend). Suppose our example kingdom has all eight leader positions staffed by PCs. Then, in any one turn, we could have this kingdom build eight new settlements, and then build eight new Barracks (one in each settlement), for a total of eight points of Unrest negated.
The pendulum will have swung too far in the other direction, I'd say.
The compromise that I'll be using (as a "house rule"; and I also suggest this as a proposed errata) will be as follows:
When you build a Barracks, you reduce Unrest by 1, provided this is the first Barracks built within that settlement, and this is the first Barracks built this turn.
Thoughts?
Thanks,
Franklin