
Jason Wedel |

Okay, so I have a character rattling in my head I need to build. Not sure when I will play it (if ever)... but I need to get him out of my head :)
Now, I will start with saying that a lot of this character is probably not going to be optimal, however I am hoping for still "useful". Due to my day job I tend to think using the A,B,C,D, F scale. Happy not being an A, would like to be a C+ or greater however...
There are some mechanics I want to use, and some character beats I want to hit.
Instead of posting a bunch of different threads I thought I would gather the various helps in one spot, a summary of the questions is at the bottom :)
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Okay, the Character is going to be a Sorcerer 1, Arcanist 4, Evangelist (Arcanist) Prestige Class. Race is a Duskborn (Half Drow). I see his spellcasting as being more damage than control, but some of both...
---Key feature is having a Familiar from level 1 on (100% needed by level 2, 90% want by level 1).
The character is very much about duality, almost everything should have an opposite
The plan right now for first level:
Race Half Elf: Drow Magic, Drow Blooded, Drow Descended
Str 8, Dex 14, Int 16*, Con 12, Wis 10, Char 14
* Racial Modification (+2)
Tattooed Sorcerer-1 Dragon Born (Fire breather). The Dragon will be reskinned to represent a solar Dragon, I know it is possible to use a solar dragon as is, but, I think the reskin makes things easier (less books is a good thing, especially one like the dragon book)...
Feats: Elven Spirit
Traits: Magical Knack (Arcanist), Dungeon Dweller
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First opportunity to help with the bad choices :0, at level 1 I am looking at spells. I do plan on using feats to get some spell like effects from the Drow Nobility line (at least 1, probably 2 dedicated to this), so this puts me in an odd spot on taking Detect Magic @ level 1
So, looking at spell selection, this is an area where I want to look long term without killing myself in the short term. As I won't be gaining spell levels in sorcerer, they should probably not be extremely level based. I have 4 slots for level 0 and two slots for level 1.
A secondary issue is whether or not to keep with tattooed as I will lose a couple higher level bloodline traits (Arcanist exploit is obviously planned) and could just use the Bloodline Familiar instead. I like the turning into a tattoo (A LOT) and thinking the trade of Eschew Materials for Varisian Tattoo is top notch. Loosing Dragon Breath at level 10 and (depending on your opinion) a feat at level 7 is a little high (and I do mean little high, not very high by any means) for what I am getting.
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Questions put simply
What spells should I be looking at for the long term?
Tattoo Sorcerer v. Bloodline Familiar?