
Azothath |
Magic Jar:N5 is the OGL spell with Possession:N5 as the new version.
Unfortunately you are targeting a high level spell as your main theme. Not really practical given how spell slots work. There are a bunch of little possession spells so that makes it a tad better.
My advice is to play a wizard enchanter or necromancer with BO amulet. Traits mag lineage, wayang spl hntr. I think Enchanter(controller) with spell focus necromancy & Var. Tattoo will give you more options than Necromancer. Reach, Bouncing, Persistent metamagics. A Diviner with spell focus Necro is the other option.
Choosing your non-preferred schools will be the hard part. You'll get one back at 10th.
As usual you are aiming for BO amulet of spell mastery [neck] $22000 reduced to $11000 as a BO.
If your GM does not allow trait retraining then Extra Traits feat is viable for this build. Remember to keep the trait types different.
Race: aasimar, samsaran, and human or doesn't matter much.
Abilities: 20 pt buy [10,12,10,18,9,12] or [10,14,10,16,10,14] as you will need Cha for checks.

Maniacwyrm |
Subconscious usurpation would technically allow you to act while possessing someone else, but that’s not the intended behavior.
The Quintessentialist Spiritualist could have their phantom cast the possession. It’s not exactly what you are looking for, but it has similar flavor.
Interesting I will keep it in mind tho it’s not exactly what I am looking for

Maniacwyrm |
Magic Jar:N5 is the OGL spell with Possession:N5 as the new version.
Unfortunately you are targeting a high level spell as your main theme. Not really practical given how spell slots work. There are a bunch of little possession spells so that makes it a tad better.My advice is to play a wizard enchanter or necromancer with BO amulet. Traits mag lineage, wayang spl hntr. I think Enchanter(controller) with spell focus necromancy & Var. Tattoo will give you more options than Necromancer. Reach, Bouncing, Persistent metamagics. A Diviner with spell focus Necro is the other option.
Choosing your non-preferred schools will be the hard part. You'll get one back at 10th.
As usual you are aiming for BO amulet of spell mastery [neck] $22000 reduced to $11000 as a BO.If your GM does not allow trait retraining then Extra Traits feat is viable for this build. Remember to keep the trait types different.
Race: aasimar, samsaran, and human or doesn't matter much.
Abilities: 20 pt buy [10,12,10,18,9,12] or [10,14,10,16,10,14] as you will need Cha for checks.
Thanks for the advice I think it might prove useful

Azothath |
Azothath wrote:Thanks for the advice I think it might prove useful...
My advice is to play a wizard enchanter or necromancer with BO amulet. Traits mag lineage, wayang spl hntr. I think Enchanter(controller) with spell focus necromancy & Var. Tattoo will give you more options than Necromancer. Reach, Bouncing, Persistent metamagics. A Diviner with spell focus Necro is the other option.
Choosing your non-preferred schools will be the hard part. You'll get one back at 10th.
As usual you are aiming for BO amulet of spell mastery [neck] $22000 reduced to $11000 as a BO.If your GM does not allow trait retraining then Extra Traits feat is viable for this build. Remember to keep the trait types different.
Race: aasimar, samsaran, and human or doesn't matter much.
Abilities: 20 pt buy [10,12,10,18,9,12] or [10,14,10,16,10,14] as you will need Cha for checks.
it might... LoL...
You can play various classes to get those higher level spells but *folks in helmets murmur* This is the Way. Nothing beats a specialist wizard for power past 7th level.
Some people like playing Witches, or Oracles, maybe an Occult class. It's really up to your playstyle and the Game you are in (Campaign, GM, and Group). It is a Game and you want to have fun...
If you are not certain check out some of my detailed posted builds.
→Callidus Synedrus Monk-Black Asp 2, Wizard-E-Manip-3 & 9
→Rouillé Hasarderth Clr-VPlgrm 1, Wizard-Dvnr 4
→Thalevoh Clr-VPlgrm 1 Wiz-Divnr 4
→Ludotys Libersacer Wiz-Poleheira Adherent 8

Maniacwyrm |
Maniacwyrm wrote:Azothath wrote:Thanks for the advice I think it might prove useful...
My advice is to play a wizard enchanter or necromancer with BO amulet. Traits mag lineage, wayang spl hntr. I think Enchanter(controller) with spell focus necromancy & Var. Tattoo will give you more options than Necromancer. Reach, Bouncing, Persistent metamagics. A Diviner with spell focus Necro is the other option.
Choosing your non-preferred schools will be the hard part. You'll get one back at 10th.
As usual you are aiming for BO amulet of spell mastery [neck] $22000 reduced to $11000 as a BO.If your GM does not allow trait retraining then Extra Traits feat is viable for this build. Remember to keep the trait types different.
Race: aasimar, samsaran, and human or doesn't matter much.
Abilities: 20 pt buy [10,12,10,18,9,12] or [10,14,10,16,10,14] as you will need Cha for checks.it might... LoL...
You can play various classes to get those higher level spells but *folks in helmets murmur* This is the Way. Nothing beats a specialist wizard for power past 7th level.
Some people like playing Witches, or Oracles, maybe an Occult class. It's really up to your playstyle and the Game you are in (Campaign, GM, and Group). It is a Game and you want to have fun...
If you are not certain check out some of my detailed posted builds.
→Callidus Synedrus Monk-Black Asp 2, Wizard-E-Manip-3 & 9→Rouillé Hasarderth Clr-VPlgrm 1, Wizard-Dvnr 4
→Thalevoh Clr-VPlgrm 1 Wiz-Divnr 4
For me I like playing any spellcaster build around a theme or a spell type. My group generally plays higher level campaigns since we like power fantasy so I really like all of the caster classes. I will check those builds out in a bit thanks for the help