| RogueWolf |
This item has an oddly specific description...
This bandolier fits over any Medium creature and contains five compartments, each corresponding to a specific type of weapon: melee weapons, small arms, longarms, heavy weapons, and explosives. Each compartment contains an extradimensional space designed to house up to 1 bulk of ammunition or batteries
For what rational reason is it limited to only weapon magazines and batteries? I get why each pocket needs to be the same type of thing, because of the AI porting its contents into your hand. But can anyone see a problem with holding each pocket holding 1 bulk of a type of grenade, or demo charges, or whatever else you want to designate in each pocket up to 1 bulk?
| RogueWolf |
Because it also calls it to your hand as a swift action.
As I said... I get why each pocket needs to be the same type of thing, because of the AI porting its contents into your hand.
But that seems a silly limitation of being able to only one kind of specific thing. It would be more useful if you could store any item that could normally fit into the pocket.
| Leon Aquilla |
But that seems a silly limitation of being able to only one kind of specific thing. It would be more useful if you could store any item that could normally fit into the pocket.
You don't see how being able to make grenades appear in your hand as a swift action without spending a fusion on each to make them called isn't overpowered?
| Milo v3 |
As written, it has to be the right things. It's a magic bandolier, so it do bandolier things. Homebrewing a variant that is focused around quick drawing other specific things sounds fine as long as its has a reasonable theme, though the context of what it's drawing would probably change the price of the item.
You don't see how being able to make grenades appear in your hand as a swift action without spending a fusion on each to make them called isn't overpowered?
It already can do that. Explosives is on the list of weapon types it has a pocket for.
Kishmo
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Bandolier, like witch, is a keyword that triggers bad mechanics from the Paizo development process.
*checks notes on the other bandolier, which, for the low, low, cost of only 19,000 credits, allows you to replace 'swapping a battery as a move action' with 'slowly recharging items over the course of tens of minutes with a charge efficiency loss of 50%'
Yup, checks out.