| Tridus |
Hi. One of my players is a True Neutral Divine Caster, and thus has a severely limited selection for damaging cantrips. Looking at Spellhearts, I came across this:
"Spellhearts are permanent items that work similarly to talismans. You affix a spellheart using the Affix a Spellheart activity, which is otherwise identical to Affix a Talisman. The limit of one talisman per item remains—an item can have one spellheart or one talisman, not both. When casting a cantrip from a spellheart, you can use your own spell attack roll or spell DC if it's higher."
Being able to make spell attack rolls isn't tradition specific AFAIK, so the way this reads, a Divine caster could say use a Flaming Star to get Produce Flame, while using their normal spell attack roll (because they have a spell attack roll). The other spells in it don't work that way, but I'm specifically focused on the cantrip.
Is that right? Because I can't find where in the rules it says otherwise but that seems much stronger than I expected.
Thanks! :)
| Castilliano |
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Yes, it's not tradition specific so you can use your best spell attack roll, or your best DC too.
I'm more surprised it would allow them to cast a Cantrip not on their list(s), but if so, they're good to go.
ETA: Note that innate Cantrips work exactly this way; use your best DC/spell attack from any tradition despite the tradition of the innate Cantrip itself. So there's a precedent for this, and that may be what the Spellhearts are meant to emulate.
| HumbleGamer |
ETA: Note that innate Cantrips work exactly this way; use your best DC/spell attack from any tradition despite the tradition of the innate Cantrip itself. So there's a precedent for this, and that may be what the Spellhearts are meant to emulate.
Mind to link the page about innate cantrips?
| Tridus |
Yes, it's not tradition specific so you can use your best spell attack roll, or your best DC too.
I'm more surprised it would allow them to cast a Cantrip not on their list(s), but if so, they're good to go.
I never even considered that might be a problem, since they don't say anywhere that you need the spell on your list (unlike wands and staves, which do say that). It reads like "you can activate this thing to cast this spell".
So I don't think that part is an issue.