| Ravingdork |
I looked up a list of options with the Concentrate trait. Note that many might remain ineligible for paralyzed characters due to other traits, or GM rulings.
Actions
Arcane Cascade, Badger Rage, Borrow an Arcane Spell, Change Shape, Change Shape, Change Shape, Clue In, Coerce, Command an Animal, Cover Tracks, Decipher Writing, Demoralize, Detect Magic, Devise a Stratagem, Discover, Dismiss, Follow the Expert, Hunt Prey, Identify Alchemy, Identify Magic, Impersonate, Influence, Investigate, Learn a Spell, Lie, Make an Impression, Manifest Eidolon, Map the Area, Mesmerizing Performance , Perform, Pointed Question, Prove Peace, Pursue a Lead, Rage, Ready, Recall Knowledge, Reconnoiter, Refocus, Repeat a Spell, Request, Scout, Search, Seek, Seething Frenzy, Sense Motive, Share Senses, Sustain a Spell, Tap Ley Line, Track, Wyrm's Breath
Activities
Detect Magic, Follow the Expert, Investigate, Repeat a Spell, Scout, Search
Feats
Accompany, Animal Rage, Aquatic Adaptation, Archer's Aim, Awesome Blow, Beastmaster's Call, Blazing Aura, Blessed Spell, Blood in the Air, Bon Mot, Call and Response, Call Bonded Item, Cast Down, Cat Nap, Catchy Tune, Caterwaul, Come and Get Me, Command Undead, Conceal Spell, Connect the Dots, Coordinated Distraction, Core Cannon, Courageous Advance, Courageous Assault, Courageous Onslaught, Courageous Opportunity, Cruelty, Current Spell, Dance of Thunder, Dead Reckoning, Deadeye, Defensive Coordination, Defensive Recovery, Determination, Devil in Plain Sight, Dragon Transformation, Dragon's Rage Breath, Duo's Aim, Eat Fortune, Ebb and Flow, Echoes in Stone, Echoing Channel, Echoing Spell, Eclectic Sword Mastery, Educate Allies, Elaborate Flourish, Elemental Assault, Energize Wings, Energy Fusion, Expand Aura, Familiar's Eyes, Favorable Winds, Ferocious Gust, Final Form, Flame Jump, Flourishing Finish, Focused Juggler, Focused Shot, Foresee Danger, Forestall Curse, Form of the Bat, Giant's Lunge, Grovel, Harmonize, Headshot, Heroic Recovery, Hunter's Aim, Hydraulic Deflection, Hydraulic Maneuvers, Incredible Aim, Incredible Ricochet, Inner Strength, Inspirit Hazard, Instant Opening, Juggle, Knockback Strike, Leyline Conduit, Long-Nosed Form, Melodious Spell, Mercy, Metamagic Channel, Moment of Clarity, Nanite Shroud, Nanite Surge, Necrotic Infusion, No Cause for Alarm, No! No! I Created You!, One for All, Orc Superstition, Ostentatious Arrival, Overwhelming Breath, Perfect Clarity, Phase Out, Play to the Crowd, Plot the Future, Prayer Attack, Project Persona, Purifying Spell, Quickened Attunement, Quickened Casting, Radiant Circuitry, Radiant Infusion, Rat Form, Reach Spell, Reactive Distraction, Reconstruct the Scene, Recover Spell, Reflexive Catch, Remediate, Renewed Vigor, Repair Module, Resounding Finale, Reveal True Name, Ricochet Shot, Safeguarded Spell, Saoc Astrology, Scintillating Spell, Shake it Off, Shrink Down, Silent Spell, Sniper's Aim, Soul Flare, Sow Spell, Spell Relay, Spell Shroud, Spell Tinker, Spirit's Wrath, Spiritual Guides, Split Hex, Split Shot, Steam Spell, Summoner's Call, Sunder Spell, Targeting Shot, Terraforming Spell, Through Spell, Tidal Shield, Transpose, Triangle Shot, Trickster's Ace, True Gaze, True Shapeshifter, Unusual Composition, Uzunjati Storytelling, Vigorous Inspiration, Watchful Gaze, Wild Winds Gust, Wind-Tossed Spell, Work Yourself Up
Focus Spells
Beastmaster Trance, Diviner's Sight
Skills
Borrow an Arcane Spell, Coerce, Command an Animal, Cover Tracks, Demoralize, Identify Alchemy, Impersonate, Lie, Make an Impression, Perform, Request, Track
Skills (General)
Decipher Writing, Identify Magic, Learn a Spell, Recall Knowledge, Tap Ley Line
| breithauptclan |
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If you had some way of communicating telepathically with enemies, you could make the attempt. I wouldn't be opposed to a circumstance penalty if the enemy knows that you are paralyzed while doing it though.
I think there is more on that huge list that wouldn't work than would.
Cover Tracks
Lie
Scout
Juggle
Map the Area
...