| Watt Wercer |
The price is $10 per player per session. Characters will be created in a session 0, which will be free.
This will be a player driven semi-sandbox campaign, using Paizo official content, 3rd party content, and homebrew. We will be using Fantasy Grounds Unity, and play bi-weekly on Saturdays starting at 1-2PM. (EST)
| Watt Wercer |
Um more details. Is there an adventure path or a homebrew? If it is a homebrew, what is the setting? What is the basic storyline if a homebrew, or is it just a bunch of random stuff that happens?
It will be set in Golarion. An adventure path (to be chosen by the players) will be the main plotline. I'll make changes as necessary to work in elements of the players' backstories and side quests tailored to the group.
Also, players can use homebrew and third party content, within reason. If you want to play a Ysoki Technomancer, I'll allow it, as long as it isn't too powerful.It will be mostly official Paizo content, but not as hidebound as Pathfinder Society.
| Rogich |
Watt is running this campaign at my request. Obviously, I have no idea exactly how he'll decide to run things, but below was my elevator pitch for what I was looking for:
"I want you as the GM to create a campaign based off of the APs, modules, etc. but all placed in a sandbox Golarion with other homebrew content to fill in the gaps and provide us with a purpose and goals to move from one pre-written adventure to another, as well as to bring in character backstories and a metaplot so that what we do as the adventuring party all makes sense. That would create a good bit of work for you over time to create something that works and flows and would also necessitate creative character progression as each pre-written adventure is written for a particular level range, so if we're playing one set of characters throughout, we would need to decide how that works mechanically."
Hopefully, that clears up the direction we're going in.