GM Rednal's Godbound (Inactive)

Game Master Rednal


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The Dreaming Nightingale 2 | Passion, Sun, Night, Time | HP 14/14 | AC 0 | Hardiness 13, Evasion 11, Spirit 11 | R. Atk +5 (1d10+3) | Effort: 0/3 | Committed: Damn Their Eyes (scene), Purging Noonday Blaze (2, day)

By the way, are we waiting on someone?


Rednal, I imagine. We're waiting on a meeting with an NPC as I recall.


Were you? I'd only seen the two posts, but yes, I can reply now. XD


The Storm Captain | HP 14/14 | AC 4 | Hardiness 10, Evasion 12, Spirit 12 | Words: Command, Might & Sky | Committed effort: Sapphire Wings & Clouds Below

Mdt. I need to triple check the posting history, but Jebat's identity to being the Dread Pirate is a secret that he does not disclose on land. Only Kharef suspects because he can detect lies.


Female Human
Stats:
The Red Blade Knight | HP 14/14 | AC 2 | Hardiness 12, Evasion 13, Spirit 11 |
Godbound 2

If that's the case, then she would not have introduced him as the Dread Pirate.


The Dreaming Nightingale 2 | Passion, Sun, Night, Time | HP 14/14 | AC 0 | Hardiness 13, Evasion 11, Spirit 11 | R. Atk +5 (1d10+3) | Effort: 0/3 | Committed: Damn Their Eyes (scene), Purging Noonday Blaze (2, day)

"Dread Pirate? Oh no, you must have misheard, I said Bread Cadet. I come from a long line of bakers."


"The Bread Pie Rat?"
"There was this play when he was still in school, see..."
"Ah, nevermind. I know better than to ask about one's dark history."


The Storm Captain | HP 14/14 | AC 4 | Hardiness 10, Evasion 12, Spirit 12 | Words: Command, Might & Sky | Committed effort: Sapphire Wings & Clouds Below

Um. Bump. Who's waiting to post?


Female Human
Stats:
The Red Blade Knight | HP 14/14 | AC 2 | Hardiness 12, Evasion 13, Spirit 11 |
Godbound 2

I was waiting for the GM to post NPC reactions and discussion and such.


I was waiting on Khatef to say something... XD;


Ah, sorry. I didn't really have any interjection to make since this seemed kinda like a briefing that Listrana was running.


Yeah, but I run a lot of games, and I don't usually check unless everyone's posted - it's how I keep track of things. Always post, even if it's just nodding along or musing about what others are doing. ^^


Female Human
Stats:
The Red Blade Knight | HP 14/14 | AC 2 | Hardiness 12, Evasion 13, Spirit 11 |
Godbound 2

Well, Listrana could Command the ruins to appear in front of her. :)

Or she could dig them out over the course of 30 straight days going non stop using Endurance. :)

Other than that, the only way I can think of Listrana to do it would be a Miracle to use Artifice.


Words can be pretty broad, but Command is for people, or at least living things. XD If you could 'Command' anything to happen, it'd be a bit... unbalanced... versus the other Words. Gotta respect each choice's niche, so I'm gonna have to say no to that one.


Is the combo of Khatef and Beatrice's abilities valid?

The Best Course to find one, her Time thing to draw it into being, I mean.


Female Human
Stats:
The Red Blade Knight | HP 14/14 | AC 2 | Hardiness 12, Evasion 13, Spirit 11 |
Godbound 2

I did put a smiley face on that to indicate a joke. :)


Yeah, but I figured I should set the precedent anyway. XD

(Although I suppose you could try to Command a force of laborers. Or ask Beatrice to just ask them nicely... as a general rule, convincing people is safer, socially speaking, than commanding them. People in positions of authority get antsy about mind control. XD)

I haven't checked the Gameplay thread yet - what exact combo are you referring to, Khatef?


The Dreaming Nightingale 2 | Passion, Sun, Night, Time | HP 14/14 | AC 0 | Hardiness 13, Evasion 11, Spirit 11 | R. Atk +5 (1d10+3) | Effort: 0/3 | Committed: Damn Their Eyes (scene), Purging Noonday Blaze (2, day)

The Best Course from Knowledge, gaining insight, mixed with Prophetic Insight, from Time, to make a prophecy that will come to pass.


Generally speaking, except for pre-arranged plot points, powers can't be combined to create something greater than the sum of their parts.

(The more limited a thing is, the better the chances of it working. I'm most cautious of allowing a precedent for a power combination that could effectively do anything if you're creative about the wording. You are near-divine beings, capable of literal miracles, but you're not omnipotent. ...Yet.)


Hm. Not being able to accomplish together anything we could not individually makes it kind of pointless for us to be operating as a group.

In any case, I'm still waiting on an answer to this:

Khatef, The Beggar God wrote:

I was hoping you might have an idea...

Khatef sits down and closes his eyes for a moment, focusing his mind on thinking of way to find previously undiscovered locations to stage their plan.

Activating The Best Course, hoping for a way to quickly find an existing (but previously unknown) ruin or other such place that we might use for this. I am privy to one sentence of truthful information from you on how to accomplish this goal.


The Dreaming Nightingale 2 | Passion, Sun, Night, Time | HP 14/14 | AC 0 | Hardiness 13, Evasion 11, Spirit 11 | R. Atk +5 (1d10+3) | Effort: 0/3 | Committed: Damn Their Eyes (scene), Purging Noonday Blaze (2, day)

I'll try to get a prophecy rolling next time I get to a computer (tomorrow).


Female Human
Stats:
The Red Blade Knight | HP 14/14 | AC 2 | Hardiness 12, Evasion 13, Spirit 11 |
Godbound 2

Do we have any way to get a Miracle or something to tell us if there may already be an appropriate ruin in the area that's undiscovered? No reason to reinvent the wheel if there already is.


Well, more specifically, it's sort of the way you can't have a Pathfinder Wizard use a Fireball and a Pathfinder Cleric channel positive energy to create some kind of holy firebomb. Unless stated otherwise - and such things do exist, mind you - powers don't mix to create more than they could do separately. Now, creative use can get you similar results - "Where's the nearest big vein of gold" plus "Raise a mineral out of the ground when we get there" would get you money, for example. But they'd still have to be used separately. In short, 1 + 1 should only equal 2 unless there's a good reason for it to be otherwise.

As for getting specific pieces of information, ask Khatef. He has Knowledge, so he can do that sort of thing. ^^

And for the question he did ask - that was after my last post, yes? Hadn't seen it, so...

1-25 is yes, otherwise no: 1d100 ⇒ 70

The dice say no existing ruin is present.


That's what we were trying to do, actually. Essentially (I assume, anyway, if we're on the same page) Beatrice would use this power:

Quote:

Prophetic Insight On Turn Commit Effort for the day. Make a prophecy about a particular event involving a person present. It will come to pass if it is not completely improbable. If it directly involves an unwilling worthy foe, they can make a Spirit save to disrupt the effect. Events that immediately involve more than a hundred people cannot be so ordained, nor can a person’s inevitable death or great ruin be foretold unless they count as a lesser foe. Even then, they are allowed a Spirit saving throw.

To make a prophecy to the tune of "Khatef will find a suitable location for our scheme", and then Khatef would use one of his Knowledge abilities to do so.

That is 1+1 = 2, as I understand it.


Conjuring ruins out of nowhere is hard... but a lot of this country did get wrecked. XD Finding a location is totally doable.


*Coughs* You asked about 'undiscovered' ruins, but the damage here was relatively recent, and people know where all the wrecked old towns are. Their locations aren't mysteries. Their contents, however, could be... and that's why specific wording with prophecies and seeking knowledge is fun!


Having that sort of specificity is...difficult unless I know everything my character knows about the setting. Everything in the book is kinda vague as far as exactly WHEN anything happened. I was under the impression the big sundering of the planet happened centuries if not millenia ago (with organizations like the Black Academies springing up in the wake), but is it actually more recent?

If everything DID happen that recently, the concept of an artifact seems very loose in this context in the first place. "Artifact" implies (though I guess doesn't TECHNICALLY mean) something of great age.


Female Human
Stats:
The Red Blade Knight | HP 14/14 | AC 2 | Hardiness 12, Evasion 13, Spirit 11 |
Godbound 2

@GM - If there is nothing we can do along these lines, can you just tell us 'Go away, think of something else'? Otherwise we'll be here until next year trying to guess ways to do things.

This is a very very open sandbox type setup, so there's no real clues for us to get guidance from on how to start this stuff, so if we are going to waste weeks in OOC posts trying to do something you have decided we can't do, then I would personally prefer not to spend those weeks.

I'm not saying that's the case here, but it's beginning to feel like it, and I'd really rather actually play rather than go around the mulberry bush for a few more weeks.


Yeah, the timeline is definitely a bit weird. I think that's a combination of "Let each group get a setup that works for the story they want to tell" and "So much has happened that people in-universe literally don't know anymore".

@Listrana: Well, you do have a God of Deception with you. You probably don't even need to find some ruins unless you really want to - just make people think you have.


The Dreaming Nightingale 2 | Passion, Sun, Night, Time | HP 14/14 | AC 0 | Hardiness 13, Evasion 11, Spirit 11 | R. Atk +5 (1d10+3) | Effort: 0/3 | Committed: Damn Their Eyes (scene), Purging Noonday Blaze (2, day)

I'm ready to move on with the plan, don't have any idea- well, any practical idea.


You're demigods. Something doesn't necessarily have to be practical in order to work. XD


What's the biggest flaw in our plan (invoking a Knowledge ability to get that info)?


The biggest flaw is probably the time to pass information to the Black Academies. The more time it takes for the Wizards to hear about things, the greater the odds of more information leaking out (say, from someone else coming to scout the 'ruins') and the Wizards smelling a rat. They'll be much tougher to dislodge if their guards are up.


Female Human
Stats:
The Red Blade Knight | HP 14/14 | AC 2 | Hardiness 12, Evasion 13, Spirit 11 |
Godbound 2

So the rumor needs to include that several other black academies are already in the area and close to finding it. Make the rumor a warning to stay out of the valley because the academies are out in force and killing anyone in the valley to keep them from getting the goodies.

That will put all the academies on a time crunch to get in there and find the artifacts before the others do. We do need a week or so for the hunters to get in and get set up though before we unleash this.


The Dreaming Nightingale 2 | Passion, Sun, Night, Time | HP 14/14 | AC 0 | Hardiness 13, Evasion 11, Spirit 11 | R. Atk +5 (1d10+3) | Effort: 0/3 | Committed: Damn Their Eyes (scene), Purging Noonday Blaze (2, day)

Additionally, special encouragement for the liaison to run back to the academy with the news.


I'm sure the four of you can find a way to accomplish that. XD


The Storm Captain | HP 14/14 | AC 4 | Hardiness 10, Evasion 12, Spirit 12 | Words: Command, Might & Sky | Committed effort: Sapphire Wings & Clouds Below

Bump.


The Dreaming Nightingale 2 | Passion, Sun, Night, Time | HP 14/14 | AC 0 | Hardiness 13, Evasion 11, Spirit 11 | R. Atk +5 (1d10+3) | Effort: 0/3 | Committed: Damn Their Eyes (scene), Purging Noonday Blaze (2, day)

Myself, I'm ready to spring the trap and improvise if when things go south.


Female Human
Stats:
The Red Blade Knight | HP 14/14 | AC 2 | Hardiness 12, Evasion 13, Spirit 11 |
Godbound 2

Kind of lost as to what else to post at this point.


I thought you might want to address that "how fast the Wizards hear about it" thing. o wo Buuuuut if you're ready to move on...


Female Human
Stats:
The Red Blade Knight | HP 14/14 | AC 2 | Hardiness 12, Evasion 13, Spirit 11 |
Godbound 2

I thought we addressed that by saying we needed to wait until the hunters had gotten in position? I was waiting for the NPC to respond to that.


Female Human
Stats:
The Red Blade Knight | HP 14/14 | AC 2 | Hardiness 12, Evasion 13, Spirit 11 |
Godbound 2

@GM - In the future, if you arent' going to respond to a post we make, please at least state in discussion that you're not going to post a response? Otherwise we spend a week waiting for the GM response tot he post, and then the GM posts that he was waiting for us to post.


The Dreaming Nightingale 2 | Passion, Sun, Night, Time | HP 14/14 | AC 0 | Hardiness 13, Evasion 11, Spirit 11 | R. Atk +5 (1d10+3) | Effort: 0/3 | Committed: Damn Their Eyes (scene), Purging Noonday Blaze (2, day)

So, the plan is to kill this guy to show the academies that we mean business, or to forcibly get him on our side? I got a bit lost.


Female Human
Stats:
The Red Blade Knight | HP 14/14 | AC 2 | Hardiness 12, Evasion 13, Spirit 11 |
Godbound 2

We want to find someone who's a medium sized fry. This guy came out by himself, he's either a small fry wanting to get something to be a big fry, or he's a big fry who doesn't want to share. The medium fries will be with a big fry, more than likely.

Translation : This guy we kill.


Female Human
Stats:
The Red Blade Knight | HP 14/14 | AC 2 | Hardiness 12, Evasion 13, Spirit 11 |
Godbound 2

Quick question to the GM, so we know what to build toward.

Because this is a PBP, will most of our martial opponents be 'worthy'? If so, it would be nice to know for sure. That way Listrana doesn't take a bunch of powers that work well against non-worthy but are useless against worthy.

This is not a criticism, just a clarification. I realize that PBP, being slower, may cause us to skip over such encounters to only waste posting on 'worthy' opponents. I just want to know if we're doing that so I know what to buy/not buy.


I honestly have no idea - this is a freeform sandbox game, after all, and a lot will be dictated by what you ultimately decide to do. If you go around trying to find and conquer the most powerful people around, expect worthy foes. If you go looking to visit towns and cities and fight only incidentally, you probably won't see a lot of people like that.

Personally, I encourage flexibility. You usually don't need more than 2-3 "murder stuff" powers. Spreading out is likely to be more helpful - and more fun - than stacking too much of the same category.

(I mean, really, a lot of foes will go down in 1-2 rounds anyway...)


I think we're waiting for the guy's save, by the by...


The Dreaming Nightingale 2 | Passion, Sun, Night, Time | HP 14/14 | AC 0 | Hardiness 13, Evasion 11, Spirit 11 | R. Atk +5 (1d10+3) | Effort: 0/3 | Committed: Damn Their Eyes (scene), Purging Noonday Blaze (2, day)

I can go for an offensive dispelling on the summoned creatures, but it would burn me out of Effort and I'm not sure it would work.


Hopefully they're undead.


Female Human
Stats:
The Red Blade Knight | HP 14/14 | AC 2 | Hardiness 12, Evasion 13, Spirit 11 |
Godbound 2

Listrana could zoom around killing summoned creatures, but she's concerned about leaving you all exposed and fighting the wizard by yourself.

If you think she should be used to kill off the monsters instead, let me know. I just don't want to leave you alone and defenseless.

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