| VictorTheII |
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Since the release of Guns and Gears, I have had two small niggles with it...there weren't enough new crossbows, and none of the ones we got had deadly.
Those niggles are the main reason I created this "and Crossbows" supplement which contains:
- all the missing crossbows from PF1;
- a couple martial crossbows with deadly, for Gunslingers that want the big crits but play in a low tech setting.
- composite crossbows that benefit from a high Strength score by letting you lower the reload if it's high enough.
They should all be balanced, even the composite crossbows which went through more iterations than I care to admit, but I am open to nerf recommendations. So without further ado...
| aobst128 |
aobst128 wrote:Seem pretty good to me. The assassin's crossbow may be a little too powerful. I'd say make it a d6 with deadly d8 instead.Wasn't expecting that one to be the broken one but I'm ok with the trade. I'll even make it deadly d6 just to match the lowered die.
I figured the only comparable weapon would be the jezail. Being one handed with a d8, although it's fatal aim so I don't know how much that would play into it's balance. But at any rate, deadly is a trait that fits an assassin crossbow better than a larger die.