Has anyone done the all free archtypes or a broader subset allowed and if so how did it work out so far?


Strength of Thousands


Looks like I'll be running this instead of being a player sadly so is letting some or all archtypes gamebreakers or so far no problems for you and your group compared to just the Wizard and the Druid?

Thanks

Tom


One of the devs said somewhere that the AP assumes everyone has Arcana or Nature, and that the final book has specific feats for Wizard and Druid multiclasses.


Yep, I understand the need to have a high Nature and or Arcane check, did not know about the feats though so thanks.

When this board opened up I saw a lot of excitement if the GM would open up the archtypes a bit more to all of it and was wondering if any did just that or more wishfull thinking.

So far from the first 4 mods I don't see any real issues with it

Tom


I'm going to run this soon.
Going to allow full dual-class into wizard or druid.
That should free up enough class feats for use on any archetype you like ;)


Pathfinder Starfinder Society Subscriber

I was thinking of allowing Magus as a 3rd option for the free archetype, to avoid compelling a player of a Wizard to multiclass into Druid while keeping the free archetype thematically appropriate.


OP, you might be interested in this reddit thread: www.reddit.com/r/Pathfinder2e/comments/ra9gcr/i_run_2_groups_of_strength_of _thousands_and_both/


Pathfinder Lost Omens, Rulebook Subscriber

I'm up to the end of chapter 2 in the first book, and so far it hasn't been an issue. I'll definitely raise a flag somewhere on these forums in the case it does become an issue.


David knott 242 wrote:


I was thinking of allowing Magus as a 3rd option for the free archetype, to avoid compelling a player of a Wizard to multiclass into Druid while keeping the free archetype thematically appropriate.

I've been pretty militant about sticking to RAW in the Player's Guide for this, but I have to say that this has won me over. Not every Wizard will want to be a Druid multiclass, and Jatembe's first companions were all Magi themselves, as are the Iobane who follow their tradition. It fits.

Liberty's Edge

I’ll be running this when my group finishes Agents of Edgewatch, which should be in the next month or two. I was considering splitting the difference and requiring each PC to be a Druid, a Wizard, or a Druid or Wizard multiclass.


I haven't been able to start playing yet, but I intend to keep close to theme with a Summoner(arcane)/Sorcerer(primal) MC. Just been waiting for schedules to align, and for book 6 to see what these promised high level MC feats are like.

Liberty's Edge

I opened up on a case-by-case basis. Most of my players were content to pick Druid or Wizard as I encouraged, but one player was adamantly against playing a spellcaster (for reasons that escape me since he used to love spellcasters). He requested to be allowed to use the feats on the Duelist archetype (he's playing a Rogue). I confirmed with him that he was aware that some of the Magaambyan Attendant feats might end up useless if he didn't have spells and he was fine with that, so I let him take Duelist. One of his branches is Tempest-Sun Mage, so I was able to work it into his character getting in good with the teacher that just returned in the first book. So far it's not been a big deal.


Thanks gang for what you did with this!!

I opened it wide open and here what the party has at level 2

Human - Sorcerer/Bard

Dwarf - Druid/ Barbarian

Human - Wizard/Investigator

Anadi - Inventor/Wizard

Works quite well so far

Tom


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Pathfinder Adventure Path Subscriber

Now that we see what the Druid/Wizard archetype capstone feats are in book 6, there's nothing inherent about them that screams Druid or Wizard. All the capstone feats can be taken by someone with either archetype, and they just relate to what animal you chose to represent you at the masking ceremony.

I would personally just let anyone take one of the capstones as their free archetype feat at level 20.

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