Old_Man_Robot
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Pathfinder Lost Omens, Rulebook Subscriber
Hey folks,
Taking a look at the gunslinger and its somewhat unusual proficiency scaling for non-firearms
Singular Expertise wrote:
This intense focus on firearms and crossbows prevents
you from reaching the same heights with other weapons. Your proficiency with unarmed attacks and with weapons other than firearms and crossbows can’t be higher than trained, even if you gain an ability that would increase your proficiency in one or more other weapons to match your highest weapon proficiency (such as the weapon expertise feats many ancestries have). If you have gunslinger weapon mastery, the limit is expert, and if you have gunslinging legend, the limit is master
I'm curious how this is intended to act with the new series of combination weapons that are also in the book
Combination wrote:
Combination is a new trait for weapons that combine the functionality of melee weapons and firearms in unique or unusual ways. A combination weapon has a firearm form or usage and a melee weapon form or usage. Table 4–3: Uncommon Combination Weapons lists the firearm statistics first and the melee weapon statistics indented beneath, just above the ammunition. Switching between the melee weapon usage and the firearm usage requires an Interact action. However, if your last action was a successful melee Strike against a foe using a combination weapon, you can make a firearm Strike with the combination weapon against that foe without fully switching to the firearm usage, firing the firearm just as you hit with the melee attack. In this case, the combination weapon returns to its melee usage after the firearm Strike.
When deciding on how to rule these, would you:
A) Treat the weapon as one item for Proficiency and use the highest prof to determine attack rolls.
B) Treat the weapon's prof bonus depending on what "mode" it's in. Using whatever the relevant prof on a per-attack basis.
C) Something else entirely.