Implement's Empowerment.


Thaumaturge Class


Haven't seen talk about this. The weakness gimmick does a decent job for added damage for the thaumaturge. Does it need just extra damage on top of that? Seems a little out of place.


It's to let your one-handing weapons compensate for the fact you can't use a shield because you're holding your implement in your other hand. And so that all of the damage isn't in Antithesis. It's a good balancing design.


vagrant-poet wrote:
It's to let your one-handing weapons compensate for the fact you can't use a shield because you're holding your implement in your other hand. And so that all of the damage isn't in Antithesis. It's a good balancing design.

Maybe. Seems a little arbitrary. You hit as hard as a barbarian. Not that I don't want it to do good damage, I think it should fit with the class better. Charisma to damage would probably work more.

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