Bo Staff Monk in Circus of Wayward Wonders


Advice


Hi everyone!

I'm playing a human monk in a Circus of Wayward Wonders campaign starting this weekend and I'd like to use a Bo Staff. I've never played P2E before, so what would you all recommend I take for my first level?


1 person marked this as a favorite.
AngryBird101 wrote:

Hi everyone!

I'm playing a human monk in a Circus of Wayward Wonders campaign starting this weekend and I'd like to use a Bo Staff. I've never played P2E before, so what would you all recommend I take for my first level?

First of all, consider your stats.

I suggest you to start with 18 str and 16 dex, in order to take the "staff acrobat" dedication as soon as you hit lvl 2. Since you get your stats increment every 5 level, I suggest you not to try other combinations.

STR 18
DEX 16
CON 12
INT 10
WIS 12
CHA 10

- As for the lvl 1 feat, I'd say Monastic Weaponry, in order to use the flurry of blows feat with the bo staff

- As for the heritage, depends what you like.

- As for the ancestry feat, take the Natural Ambition feat and Get Ki Strike. It unlocks you other feats and gives you a nice burst ( and a focus pool ).

- Background is, as for the heritage, up to you ( though you should get something which gives STR or DEX as bonus stat, in order to achieve 18 STR and 16 dex )

- Skills: Acrobatics and Athletics are a must, because they are required to take the staff acrobat dedication.


That's kinda what I was leaning towards. I'm thinking the Acrobat background is a no brainer for this campaign. Thank you!


AngryBird101 wrote:
That's kinda what I was leaning towards. I'm thinking the Acrobat background is a no brainer for this campaign. Thank you!

You are welcome!


1 person marked this as a favorite.

The first four levels seem fairly straightforward, since it is a reach monk's bread and butter.

1: Monastic weaponry (to even get a bo staff at all)
2: Stunning fist (yes, works with weapons, and making enemies lose actions as a free rider effect is great)
4: Stand still (so you can use your long stick to its full advantage to hit people outside of your turn).

Everything outside of all that is just whatever you feel like grabbing. Reach is generally a fairly strong playstyle, and you are useful even if enemies avoid you since they have to waste their time doing that.

You will probably want ki strike at some point (lvl 1 as a human if you can), since it is more damage and it is a prerequisite for ki abilities. Wind jump at lvl 10 seems both useful and thematic, since you can jump around in air between trapeze lines.

Community / Forums / Pathfinder / Pathfinder Second Edition / Advice / Bo Staff Monk in Circus of Wayward Wonders All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice