Champion path ability and spell


Rules Questions


I just saw in the Mythic Adventure book: Critical Mastery, and I was wondering if being a spell caster using this path when landing a critical hit not only guarantees me the critical but which maximizes it without the need to use the meta magic of maximizing spell, do I get it right or is there a correction somewhere on this issue?


I'm assuming you're talking about the 6th tier ability Critical Master?

Critical Master (Ex) wrote:


6th-Tier Champion Path Ability

Whenever you roll a critical threat against a non-mythic creature, you automatically confirm the critical hit and deal the maximum amount of damage to that creature. This ability can be selected twice. The second time it is selected, it also applies to mythic creatures.

I think you've got it right. There's no reason that a spellcaster couldn't go down the Champion path, or that Critical Master wouldn't apply to spells.

This isn't terribly powerful though, at least considering all of the other things that a 6th tier mythic spellcaster could be getting up to.


It would work as long as the spell has an attack roll. But considering that spells only threaten on a natural 20, and most spells with an attack roll don’t do as much damage as other spells it is not that power full. Compared to Channel Power it is extremely weak.

The Exchange

It is quite good for a spell-striking magus.

As always, repeat after me: “mythic is bonkers.”

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