FEATS: Wellsprint Gnome (Occult) + First World Magic + First World Adept


Rules Discussion


As written,

Wellspring Gnome: "Whenever you gain a primal innate spell from a gnome ancestry feat, change its tradition from primal to your chosen tradition."

This changes the tradition of First World Magic from Primal to Occult.

But First World Adept has a prereq of "at least one primal innate spell".

Is there an errata or comment from designer that allows a Wellspring Gnome to take First World Adept and the spells be Occult?


I'm not seeing where First World Magic has any prereq at all.

Edit: Never mind I see, it's First World Adept that requires it.

So the RAW answer is, you simply don't qualify for that feat.

You don't have primal magic you have arcane. As such, you don't have the connection to Fey (primal) magic like other gnomes and can't gain this feat.


Claxon wrote:

I'm not seeing where First World Magic has any prereq at all.

Edit: Never mind I see, it's First World Adept that requires it.

So the RAW answer is, you simply don't qualify for that feat.

You don't have primal magic you have arcane. As such, you don't have the connection to Fey (primal) magic like other gnomes and can't gain this feat.

Thanks. Thats what i thought but wanted to make sure. At least i can take Cautious Curiosity and Instinctive Obfuscation instead


That said, you could ask your GM to allow it anyways. I think it's pretty trivial to allow.

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