Retraining and Alchemic Discoveries


Rules Questions


So, I'm playing a level 8 Alchemist, but I've been considering retraining to convert to a Witch. Of course, though, as an Alchemist, I have a few discoveries, notably Vestigial Arms.

So here are my questions: If I convert to a Witch, do I lose any of my discoveries? And If I do, does it change depending on the type of discovery?

Sovereign Court

Assuming you are doing retraining per Ultimate Campaign, you trade out level by level. And you trade out what you selected at that level for what you can select now.

So starting level 8 Alchemist, retrain (which takes 7 days and costs 560 gp) to Alchemist 7/Witch 1. You lose whichever discovery you had selected at level 8 (and poison resistance +6 goes down to +4).
Then you retrain again (which takes another 7 days and another 560 gp) to Alchemist 6/Witch 2 and your bomb damage goes down.
Etc, until you are Alchemist 0/Witch 8 assuming you are completely retraining.

If you have a feat (say extra discovery) that relies on a class feature that you would trade away, you can't retrain that class until you've also retrained the feat (which takes 5 days and 400 gp per feat).

TL:DR You lose all of your discoveries in the reverse order that you picked them.


I guess that makes sense from a gameplay perspective, although, being the overthinker that I am, I wonder how the body gets un-modified, lore-wise.

Also, I'd completely forgotten about poison resistance...

Sovereign Court

If you makes you feel better, consider that an Alchemist might try making a 'potion' to retrain (the 7 days spent retraining) and it has physiological effects on them.

Liberty's Edge

Retraining isn't simply doing push up or reading books.

Ultimate Campaign wrote:

Some of the options listed below involve retraining features of your character that are essentially permanent parts of your heritage, such as a sorcerer’s bloodline.

The cost of retraining these things presumably includes magical or alchemical alterations to your body. The GM might rule that these changes are unavailable in the campaign, are only available under rare circumstances, take longer, are temporary, require some sort of quest, or
are more expensive than the listed cost.

Note that you aren't required to "remove" features in the order in which you have received them, you are required to remove features when you can't fulfill the prerequisites.

So, if you have taken, as an example, 2 discoveries that require alchemist level 3, one at alchemist level 3 and one at alchemist level 5, when you retrain your alchemist level 5 to witch, you can choose either of those for removal and keep the other until you retrain Alchemist level 3.

Sovereign Court

I read: "When you retrain a class level, you lose all the benefits of the highest level you have in that class. " As you lose everything at that highest level, including any choices you made with class features.

It goes on to say that Feats/etc that aren't tied to class are unaffected, unless you no longer meet the prereqs.
"This retraining does not allow you to reselect the feats your character gains at odd levels or ... If retraining a class level means you no longer qualify for a feat, ... you can’t use that feat, ... until you meet the qualifications again."

Also, I missed that Alchemist has synergy with Witch (apparently because arcane 'casting?'). So it's only 5 days to retrain, not 7.

Interestingly, if we go with Diego Rossi's view, then its faster to retrain to a class with 8 skill points per level(and synergy) and then back to retrain your skill then it is to use the normal skill point retraining if your intelligence is not high. 5 days to retrain from 2 ranks to 8 ranks, retrain 8 ranks into 2 ranks (10 points affected, 10 days). Say climb 2 ranks removed, acrobatics 8 added, then climb 8 more ranks removed and acrobatics 2 more added. If your intelligence was less than 20...

Liberty's Edge

Pathfinder doesn't require you to record the order in which you have got new abilities. So there is no a "back one level" function.
You need to remove stuff in a way to be rules compliant after you have removed a class level, not necessarily what you have added at the specific level.

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