The Artificer


Homebrew


I've hesitated to put this up as it's the most complex and ambitious thing I've worked on. This class is meant as a psychic caster primarily and I have included the feats that it references.

I tried to hew closer to the standard starfinder classes with this one, giving a single progression with multiple different options that radically alter the way it plays.

Criticism and comments welcome.

You cancheck it out here..


Kuma wrote:

I've hesitated to put this up as it's the most complex and ambitious thing I've worked on. This class is meant as a psychic caster primarily and I have included the feats that it references.

I tried to hew closer to the standard starfinder classes with this one, giving a single progression with multiple different options that radically alter the way it plays.

Criticism and comments welcome.

You cancheck it out here..

First and foremost, your chart has been pushed off the first page. Which makes reading it a tad difficult.


lightningcat wrote:
Kuma wrote:

I've hesitated to put this up as it's the most complex and ambitious thing I've worked on. This class is meant as a psychic caster primarily and I have included the feats that it references.

I tried to hew closer to the standard starfinder classes with this one, giving a single progression with multiple different options that radically alter the way it plays.

Criticism and comments welcome.

You cancheck it out here..

First and foremost, your chart has been pushed off the first page. Which makes reading it a tad difficult.

Ah... That's my bad. I was editing it and didn't bother to leave it in a legible state because I was beginning to think no one was actually going to comment. My last several posts have been comment-less and I was gathering the impression that either people don't like my stuff or this board is not active enough to rely on it for help. (Not trying to be passive-aggressive, some boards are just more active than others. I used to post on the main Paizo forums a decade ago and there was tons of discussion on any topic posted. To be fair, I have yet to find a starfinder forum like that anywhere.)

Anyway, if you're interested I'll gladly fix the error now! Aaaaaaand... done! Take a look. :)


I like the cut of your Jib.

I'm just wondering where the golems fit in.


The Artificer wrote:

I like the cut of your Jib.

I'm just wondering where the golems fit in.

Hey, nice name! And good point well made! I'll have to ponder it for a moment. It WOULD be pretty thematic to let them have a golem... I have some other classes in the setting that have a leadership mechanic, so I could maybe adapt that with some limitations and a construct template...


I can only see 2/3 of this one. Some of the pages appear to have a third column, but I can't see them on mobile.

From what I can see, about the only concern I have is that the spirit hunter's first ability should be at will, they're all cantrips after all. The osmotic knowledge ability seems a bit high. It should probably be 1/3 your level if you have ranks in the skill, but it can probably keep full level to checks if you don't.


Garretmander wrote:

I can only see 2/3 of this one. Some of the pages appear to have a third column, but I can't see them on mobile.

From what I can see, about the only concern I have is that the spirit hunter's first ability should be at will, they're all cantrips after all. The osmotic knowledge ability seems a bit high. It should probably be 1/3 your level if you have ranks in the skill, but it can probably keep full level to checks if you don't.

I just double-checked and it's displaying correctly for me? It might not work well on mobile.

Thanks for your input! :)


Garretmander wrote:
The osmotic knowledge ability seems a bit high. It should probably be 1/3 your level if you have ranks in the skill, but it can probably keep full level to checks if you don't.

When you say 1/3 vs full level, are you referring to psi rating or character level?

I ask because the ability currently reads that you get your psi rating, which would be a maximum of 8 from levels in this class.


Kuma wrote:
Garretmander wrote:
The osmotic knowledge ability seems a bit high. It should probably be 1/3 your level if you have ranks in the skill, but it can probably keep full level to checks if you don't.

When you say 1/3 vs full level, are you referring to psi rating or character level?

I ask because the ability currently reads that you get your psi rating, which would be a maximum of 8 from levels in this class.

Ah, missed that. Then it's probably fine as is, but maybe take a page from the operative's book and double the bonus if untrained.


Page 4 and page 7 each have a third column that is mostly cut off.
This is on a computer, so no mobile weirdness here.


lightningcat wrote:

Page 4 and page 7 each have a third column that is mostly cut off.

This is on a computer, so no mobile weirdness here.

Huh. That's really weird. I double-checked and the pages display correctly for me but I fiddled with the formatting a bit to try and fix these mystery columns.

If it still displays incorrectly for you, can you tell me the last legible section before the error and the next legible section after it so I can pinpoint what's going on?


Kuma wrote:
lightningcat wrote:

Page 4 and page 7 each have a third column that is mostly cut off.

This is on a computer, so no mobile weirdness here.

Huh. That's really weird. I double-checked and the pages display correctly for me but I fiddled with the formatting a bit to try and fix these mystery columns.

If it still displays incorrectly for you, can you tell me the last legible section before the error and the next legible section after it so I can pinpoint what's going on?

It all looks good now. Whatever you did fixed everything.

As for the class, it has decent options, nothing is obviously overpowered or useless. So it might need played to find any problems.


lightningcat wrote:


It all looks good now. Whatever you did fixed everything.

As for the class, it has decent options, nothing is obviously overpowered or useless. So it might need played to find any problems.

Awesome! Thanks for helping me out!

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