
SheepishEidolon |

Quixote wrote:
So rogues or clerics or whoever can be better at grappling or disarming or what have you.
Is there anything like this out there?
Rogue actually has access to several talents about maneuvers. She can use Perform (Dance) for reposition (Dance of Disorienting Shadows) or Sleight of Hand for disarm (Weapon Snatcher). That's quite a boost if you focus on it.
Dirty Fighting is a feat that offers a static +2 to any combat maneuver - but only when flanking. My personal favourite is Surprise Maneuver, basically turning the rogue into a 5/4 BAB class for determination of CMB.
And finally such a feat competes with the ordinary Improved / Greater feats for each maneuver, which provide +2 and an additional benefit.