
Drahzgal |
Hey all
We recently had a new player join us in age of ashes as a ranger with animal companion and I followed the rules in phb to help him build an animal companion
But the gm said his stats were all wrong
So my question is what exactly should a level 9 wolf companion with mature feat stas be
I went by the formula 10 +PL+trained prof+ dex mod
Which came to 25
Followed same with saves and skills as per the phb animal entry on 214/215
Just looking for some help/opinions if that is right before our next session
Thanks all for your input

Timeshadow |

So base animal companion has 6+con mod xlvl plus base animal hp
Trained in Unarmed attacks, Unarmored def, Barding(up to +3), all saves,perception,acrobatics,athletics
Base stats as template/type
Mature gives +1 Str/Dex/Con/Wis
Expert Perception
Trained in Intimidate/Stealth/Survival (unless already trained then expert)
Med or small animal companions grow one size.
So for example a 9th lvl Wolf would look like this:
Hp:87 Speed 40 feet Size: Medium
Str:+3(16) Dex:+4(18) Con:+3(16) Int:-4(2) Wis:+2(14) Cha:+0(10)
Expert Perception +15 (Low light vision/Scent 30')
Expert Survival: +15
Trained Acrobatics: +15
Trained Athletics +14
Trained intimidation: +11
Trained Stealth: +15
AC (unarmored):25(lvl+Dex mod+Trained+10)
AC (+1 Light Barding) 26
Saves:Ref:+15 Fort:+14 Will:+13
Attacks Jaws(fenesse)->: +15 hit 2d8+3 Dmg
Support Benefit Your wolf tears tendons with each opening. Until the start of your next turn, your Strikes that damage creatures your wolf threatens give the target a –5-foot status penalty to its Speeds for 1 minute (–10 on a critical success).
Advanced Maneuver: Knockdown-> Single Action
Requirements The animal companion’s last action was a successful jaws Strike.The wolf automatically knocks the target of its jaws Strike prone.