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I don't mean using them to counter-spell, I mean what happens if someone casts slow on someone with Haste running? Will they counteract, or will the effects stack based on the target's fort save vs Slow? Normal rules for losing actions say the Quickened condition can stack with the Slow condition, I was just wondering if these two spells have some sort of special interaction I'm not seeing here.

MEATSHED |
If you have conflicting conditions that affect your number of actions, you choose which actions you lose. For instance, the action gained from haste lets you only Stride or Strike, so if you need to lose one action because you’re also slowed, you might decide to lose the action from haste,
They stack and you can use the hasted action as the action you lose for the slowed condition from what I understand.

graystone |
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Gaining and Losing Actions Core Rulebook pg. 622
"If you have conflicting conditions that affect your number of actions, you choose which actions you lose. For instance, the action gained from haste lets you only Stride or Strike, so if you need to lose one action because you’re also slowed, you might decide to lose the action from haste, letting you keep your other actions that can be used more flexibly."

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I don't believe they do, haste doesn't mention it can counteract slow and vice versa, unlike bless and bane which mention that they can counteract the other.
That's a good point with Bane/Bless. I just thought that there may have been some weird obscure rule somewhere I might have been missing.
I'm not sure I understand what you're looking for.
Any rule anywhere that mentions Haste and Slow interacting in some way. There isn't any, and now I have precedent that they 100% don't counteract thanks to MEATSHED.