Need Advice: Pathfinder Agent Investigator build


Advice

Dark Archive

I'm working on building an Investigator, with the plan to take the Pathfinder Agent dedication.

My goal is to stack up things that grant benefits either buffing Recall Knowledge or granting stuff for successful recall knowledge checks.

My biggest problem is what to put into all my Skill Feat slots, and making sure I don't miss out on Important or Useful Investigator feats while grabbing Pathfinder Agent feats.

So far
Empirical Investigator - Free action Recall Knowledge 1 per 10 minutes
1Class Know Weakness
1Skill
2c Pathfinder Agent Dedication
2s
3s
4c
4s Thorough Reports
5s
6c Discerning Strike
6s
7s
8c Recognize Threat
8s Diverse Recognition
9s
10c
10s

I feel like Additional Lore, Assurance, and Automatic Knowledge would all be good fits.
I know that Arcana, Nature, Occult, and Religion are the key skills for identifying monsters, but is there an order of likelyhood, is one of those skills MORE useful or LESS useful than the others.

Basically my goal is to gain combat benefit from identifying enemies, but also to have some extra skill based usefulness.

Scarab Sages

Society is also really important when identifying humanoids. Kreighton's Cognitive Crossover is also good for Recall Knowledge.

By the way, is this build for the Pathfinder Society Organized Play Campaign? If so, what School Training does your character have?

Dark Archive

NECR0G1ANT wrote:

Society is also really important when identifying humanoids. Kreighton's Cognitive Crossover is also good for Recall Knowledge.

By the way, is this build for the Pathfinder Society Organized Play Campaign? If so, what School Training does your character have?

It is, and I haven't decided yet. I know there are school specific Pathfinder Agent. Probably Scrolls.

Scarab Sages

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If you do go Scrollmaster, Bestiary Scholar is the best feat. Font of Knowledge is good, although both are L10 feats.

Your PC is INT-based, and Arcana and Occultism are easy to boost with invested items (Hat of the Magi and a Pendant of the Occult), and Disturbing Knowledge and Unified Theory are fantastic skill feats. I say Arcane or Occultism should be your highest Knowledge skill. But Nature, Religion and Society all come up frequently in PFS scenarios.

Assurance and Automatic Knowledge are bad for Recall Knowledge against monsters your level or above. I recommend Dubious Knowledge instead.

I recommend the Pathfinder Hopeful background, for the Pathfinder Society Lore and Additional Lore.

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