
ReGaXV |
If a character gets two natural attacks, and so they can attack two times per round, are they able to add Precise Strike 1d6 bonus to both attacks? The text says "you deal an additional 1d6 points of precision damage with each successful melee attack", so I'd say yes, but I'd like confirmation. Thank you

Scott Wilhelm |
There is no rule directly against getting Sneak Attack Damage multiple times in a round. It's just that it's hard to achieve.
So,
Whenever you and an ally who also has this feat are flanking the same the creature, you deal an additional 1d6 points of precision damage with each successful melee attack.
Yeah, dip that level in Cavalier to get Tactician and Precise Strike, and Dip that level in Arcanist to get Dimensional Slide. Flank like there's no tomorrow, and savor those D6's between your fingers!

Derklord |

"each successful melee attack" means each successful melee attack. Is the second, third, twelfth, whatever melee attack you make, if it hits, a "successful melee attack"? Yes. As long as you're still flanking with someone who also has the feat at the time you roll the triggering attack's damage, the feat works.
When asking rule questions, you should link the respective feats etc. on AoN, so that anyone reading the thread can easily look up the original text.

ReGaXV |
There is no rule directly against getting Sneak Attack Damage multiple times in a round. It's just that it's hard to achieve.
So,
Precise Strike wrote:Whenever you and an ally who also has this feat are flanking the same the creature, you deal an additional 1d6 points of precision damage with each successful melee attack.Yeah, dip that level in Cavalier to get Tactician and Precise Strike, and Dip that level in Arcanist to get Dimensional Slide. Flank like there's no tomorrow, and savor those D6's between your fingers!
Even easier, be a Hunter and concede all your teamwork feats to your animal compain ;)

Scott Wilhelm |
Scott Wilhelm wrote:Even easier, be a Hunter and concede all your teamwork feats to your animal compain ;)There is no rule directly against getting Sneak Attack Damage multiple times in a round. It's just that it's hard to achieve.
So,
Precise Strike wrote:Whenever you and an ally who also has this feat are flanking the same the creature, you deal an additional 1d6 points of precision damage with each successful melee attack.Yeah, dip that level in Cavalier to get Tactician and Precise Strike, and Dip that level in Arcanist to get Dimensional Slide. Flank like there's no tomorrow, and savor those D6's between your fingers!
In my experience, Animal Companions are just there to give the GM something to kill when he doesn't want to kill you.

AwesomenessDog |

ReGaXV wrote:Scott Wilhelm wrote:Even easier, be a Hunter and concede all your teamwork feats to your animal compain ;)There is no rule directly against getting Sneak Attack Damage multiple times in a round. It's just that it's hard to achieve.
So,
Precise Strike wrote:Whenever you and an ally who also has this feat are flanking the same the creature, you deal an additional 1d6 points of precision damage with each successful melee attack.Yeah, dip that level in Cavalier to get Tactician and Precise Strike, and Dip that level in Arcanist to get Dimensional Slide. Flank like there's no tomorrow, and savor those D6's between your fingers!In my experience, Animal Companions are just there to give the GM something to kill when he doesn't want to kill you.
Animal companions are actually quite durable, but they have pretty bad damage out put late game. Early game the opposite could be true, but by early midgame, that switches.