Incorporeal creatures with corporeal "body parts"


Rules Questions


Hi! Last session I (GM) put a Chained Spirit in a old castle. Now, my party had active Anti-Incorporeal Shell which says

"You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot enter."

The trouble and discussion began because the Chained Spirit description says

"Numerous chains extend from a chained spirit. A number of these (one for every spirit anchor currently tethered to the chained spirit) are corporeal and can make melee attacks. These corporeal chains are treated as evil, magical, ghost touch weapons and deal bludgeoning damage in addition to Charisma drain. Each chain is treated as if wielded one-handed by a creature with a Strength score of 25."

I interpreted like these chains could enter the energy field because, as specified, they're corporeal, but one player argued that they are still part of a creature of the incorporeal type, and therefore the chains should be blocked by the spell.

Any tip about the ruling in this regard? Thank you in advance.


I say "corporeal chains" ARE NOT "incorporeal creatures", and the chains bypass/enter the field...

Liberty's Edge

[quopte=Chained Spirit]Melee incorporeal touch +17 (1d6 Charisma drain), 4 chains +23 (2d4+7/19–20 plus 1 Charisma drain)

The two attacks are clearly separated, one is a incorporeal attack, the other is a weapon attach.

Quote:
These corporeal chains are treated as evil, magical, ghost touch weapons and deal bludgeoning damage in addition to Charisma drain.

Again, it reiterate that they are treated as weapons, not as a part of the creature body.


CHAINED SPIRIT

ANTI-INCORPOREAL SHELL

You were right, the chains are corporeal.

More broadly, the Incorporeal Shell says that Incorporeal creatures can't enter the area, not that they can't attack into it. Any Incorporeal creature with sufficient reach (15 foot) could attack them.

Compare the wording to Protection From Evil:

... the spell prevents bodily contact by evil summoned creatures. This causes the natural weapon attacks of such creatures to fail and the creatures to recoil if such attacks require touching the warded creature. ...

EDIT: Double-Ninja'd.(That's what happens when you accidently delete half your post and have to reformat everything =P )


The chains are corporeal as all above have said.

This is no different than an incorporeal creature using telekinetic abilities to attack with corporeal items present on the scene, only in this case, the incorporeal creature planned ahead by bringing what it would attack with ahead of time.

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