Druid Airborn Lancer - Advice sought


Advice


My idea is pretty strait forward. I know it will not be as powerful as some dedicated fighter or paladin builds, but I think it will be very versatile and fun. It is a wayang dragoon 1 / druid 19. Any advice from someone who has used a lot of mounted characters, especially flying mounted characters, would be very welcome. This sort of character build is way outside my wheel house.

At first level I will take a druid with a roc companion. I will take the fighter dip at either 2nd or 3rd level, and then go druid all the way after that. I will use ant haul on the roc so that I can ride it at 1st level.

My character feats are something like this:
1 - Martial Weapon: Lance
2 - (from fighter/dragoon) heavy armor prof, all martial weapons, mounted combat, skill focus, ride
retrain my first level feat to ride by attack
3 - spirited charge
5 - natural spell
7 - improved overrun
9 - trample
11 - trick riding (or power attack if I am hitting easily)
13 - craft magic arms and armor (probably as far as this campaign will go)

My animal companion feats will be something like this:
1 - fly by attack
3 - toughness
6 - weapon focus, beak
9 - power attack
11 - hover

The main idea of this guy is to stay small and maneuverable. He will be using wild shape to get strength bonuses so he lances well. I expect him to be an armored chimp for a great deal of his low to mid level career. But he will also be a full caster so that he can buff, summon, and control the battlefield. This campaign will be a big dungeon crawl, so I think I will let my mount grow to large size, but then use reduce animal to keep him maneuverable.

I will admit I am hazy on the charging mount rules, but I think I will be able to use trample to power though mooks and lance the BBEG. What I would really like to figure out how to do is get the right feats so that my mount can shoot past 2 or 3 enemies and let me lance each one with my iterative attacks. I have not found a way to do that.


Dunno about wild shape - this looks like it wants to be a nature fang druid for the slayer talents. Which would also have the advantage of not having to get armor made for a chimpanzee.


Thanks for the thoughts! Natural fang is an interesting choice as giving up a move action is less painful for a mounted character. In my case though, I think giving up wildshape is to much for the trade off. Wild shape gives SO many options as you go up in level. A small earth elemental lance is going to have a heck of an armor class. Plus being able to turn into fire, water, or air offers a heck of a lot of options.

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