Ultimate Campaign: Hex Size Adjustments


Product Discussion


Hi Everyone,

I am going to be running a PF1 Kingdom building campaign in the Forgotten Realms. Since I am not making a map myself, I have to rely on what I can find online for the realms. I have found some really good maps using 6 mile hexes or 20 mile, which are about a third smaller or 3 times larger than 12 mile hexes used in the Ultimate Campaign rules.

So, when adjusting the size of the hex, how should I change the UC rules? OR should I even bother?

6 mile hex map
https://www.fantasygrounds.com/forums/showthread.php?54536-World-Maps-(Hex) &p=493717&viewfull=1#post493717

20 mile hex map (I think)
https://i.imgur.com/WWKh7L1.jpg


1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

It partly depends on what is being meant by a "6-mile hex" or a "20-mile hex" (though my calculations make that second map closer to 15 miles per hex, which is rather amusing since the legend says it's 10).

If we assume that both mean "corner to corner", then a 12-mile hex has an area of 93.6 m^2, a 6-mile hex has an area of 23.4 m^2 and a 15-mile hex has an area of 146.1 m^2.

The only change you'd actually need to make would be to hex population densities - the UCam rules assume 250 people per 93.6 mile-squared hex, so a 6-miler would have 62.5 people per hex, and a 15-miler would have 390. Everything else can be run as written without any impact on the balance of the subsystem.


Chemlak has spoken.


Chemlak wrote:

It partly depends on what is being meant by a "6-mile hex" or a "20-mile hex" (though my calculations make that second map closer to 15 miles per hex, which is rather amusing since the legend says it's 10).

If we assume that both mean "corner to corner", then a 12-mile hex has an area of 93.6 m^2, a 6-mile hex has an area of 23.4 m^2 and a 15-mile hex has an area of 146.1 m^2.

The only change you'd actually need to make would be to hex population densities - the UCam rules assume 250 people per 93.6 mile-squared hex, so a 6-miler would have 62.5 people per hex, and a 15-miler would have 390. Everything else can be run as written without any impact on the balance of the subsystem.

Thank you for the clarification! :)


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

No worries!

Just in case you're wondering why Thedmstrikes summoned me to the discussion, I'm the current caretaker of the Ultimate Campaign Kingdom Tracking Spreadsheet, and I don't think it's immodest to say that except for Jason Nelson who wrote the kingdom rules, and the fact that I will always defer to Paizo's staff, I'm probably in the top three of people on these boards when it comes to knowing them inside and out.

Community / Forums / Pathfinder / Pathfinder First Edition / Paizo Products / Product Discussion / Ultimate Campaign: Hex Size Adjustments All Messageboards

Want to post a reply? Sign in.