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Grippli? Or are they more neutral-ish?
You could populate a swamp with some goodly types, to break the 'festering stankhole of ebil' stereotype they get. A ruin from a previous civilization is the haunt of a guardian naga, who is revered as a source of wisdom and lore by a tribe of grippli, and some local sprites. Those three good-aligned groups more or less run the area, although there are few other good (or, at least, neutral) sorts, such as a couple of cypress tree-dryads, and some non-evil lizardfolk, who stick to one area of the swamp (so as not to compete for resources with the grippli, with whom they have a 'live-and-let-live, stay out of our way, we'll stay out of yours' sort of alliance with the grippli), and only interact with them once a season, when their shaman makes a pilgrimage to the ruins to consult with the naga for portents and 'to pay tribute' (which the naga has been attempting to discourage for about three generations now, but has resigned itself to just going along with as the 'price for doing business' and keeping the lizardfolk living peacefully with the rest of the swamp denizens).
No black dragons. No undead. No ambulatory fungi that infest people. It's a nice swamp, as swamps go. :)