| Shorticus |
So, per this thread, I have settled on making a negative energy punch boy gnome. Have a token and everything. I'm not here to debate the rules on the negative energy stuff, but to go over everything else.
This isn't for PFS, but is at a home game that uses SLIGHTLY modified PFS rules. The main difference is I'm not allowed to dump stats below 8, or 7 if it's a racial penalty (like Strength for gnomes).
Here's what I'm considering for my character's stats:
Gnome Kineticist (Elemental Ascetic) 1 / Unchained Monk (Scaled Fist) X
20 Point Buy
STR - 8
DEX - 16
CON - 16
INT - 8
WIS - 12
CHA - 16
My character uses CHA for monk abilities instead of WIS. (Scaled Fist.)
For feats, my first feat is probably going to be Weapon Finesse. Level 2 (UC Monk 1) will be Dragon Style, and level 3 will be Extra Gnome Magic.
After that, I'm not entirely sure what all I need.
I'll obviously need an Agile item, either an Amulet of Mighty Fists or the Body Wrap of Mighty Strikes. (Handwraps disallowed in PFS.) I have another thread looking into what might be able to replace the amulet of natural armor that's lost, since having good AC is key with this sort of build.
I know I'm going to want a wand of Mage Armor and a wand of Recharge Innate Magic. I will therefore need to have good UMD, but because I have 16 CHA that shouldn't be hard. (Going to take the Dangerously Curious trait.)
I've never played a monk of any sort, not since the days of 3.5, so what all do I need? What should I be looking for item-wise and feat-wise?
| avr |
Monk's robes and a ring of ki mastery and some form of flight are items to look for, and there aren't that many great choices among monk feats - combat reflexes at monk 2/character level 3 maybe given your Dex, dragon ferocity at 6, medusa's wrath at 10. This assumes that you're not going for a combat maneuver which seems advisable for a gnome.
For your later general feats you might pick up a few ones good on their own or you might pursue a feat chain of some kind. Weapon trick (one-handed), bewildering koan, lunge and the usual +numbers feats might fall in the first category, or for the second going after block (upper) chakras could be fun, or you might even go after intimidate feats - small size doesn't help but you are a Cha-based melee character.