| orphias |
So.. My pcs just encountered their first rust monster and I had to totally wing part of it as I could not find any definitive rules during my quick search (or search after the game) regarding solids rules for item gamage and magical items in particular.
I ended up using the rules for cold iron and gave the 2-handed sword 40 hps. It took 14 hp dmg, so I said they could get it repaired back in town and that it was still usable.
Any pointers to where there are guidelines for this?
| thenobledrake |
Page 577 of the core book has a table of materials and their statistics, and lists "sword" as an example for the "Thin iron or steel" item on the list.
Which it gives a 5 hardness and 20 HP.
Unlike other similar games, no details are given that state how much increased durability is given as a result of magical enchantment - though various shields in the book seem to include that kind of improvement, which reminds me that I was meaning to go try and find a pattern in those to base some increases on.