Senatorial Hopeful - Help me spend this cash money


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Our group just pivoted from a really slow dungeon crawl campaign into the War for the Crown campaign. I'm building a bannerman type martial paladin that has the Senatorial Hopeful trait. This trait really creates some interesting opportunities because once a week I can get a single piece of equipment or consumable magic item worth (level) x 25p. At level 10, it expands to include spellcasting services and wands and increases to (level) x 50gp.

I want to maximize and find things that are ideally (1) useful, and (2) as close to the max gp as possible. If I use a thing, great. If not, I want to be able to sell it later (for 1/2 value) and it will go towards regular equipment and gear upgrades.

So far I have the following and need suggestions for additions:

Level 1 - 25gp
-Scroll Cure Light Wounds

Level 2 - 50gp
-Potion Cure Light Wounds

Level 3 - 75gp
-Ioun Torch? Is that equipment?
-Sweet Rest
-Banshee Ballerina Firework

Level 4 - 100gp
-Stout Solution
-Fuse Grenade

Level 5 - 125gp
-??? Four Mirror Armor I guess??

Level 6 - 150gp
-Scroll Cure Moderate Wounds

Level 7 - 175gp
-Liquid Courage?
-I guess just more scrolls of cure Moderate Wounds?

Level 8 - 200gp
-Nimble Nectar
-Leaper's Libation
-Spellscorch

Level 9 - 225gp
-Nothing... I dont know.

Level 10 - 500gp
-Elixir of Truth
-Campsite Feather Token
-Whip Feather Token
-Elixir of Amnesia
-?? There's gotta be more interesting/useful stuff here

Level 11 - 550gp
-Paladin 3rd Level Scrolls? (525gp)

Level 12 - 600gp
-???

And beyond I have no idea until I start hitting wand territory.

So what are the best more interesting items I could get for this thing? What am I missing? What is maybe more useful but not exactly the max gp value?


25gp: scroll: identify, shield, Divine Favor(+1), Endure Elements

50gp: potion: Endure Elements. Scroll: Burning Hands (2nd level)

75gp: scroll: 1st level spell x 3rd level caster. Prot Fr Evil has a duration of 1 min/level. Durable Adamantine Arrow (61gp for 1 arrow. doesn't break from use)

100gp: Scroll: 1st x 4th. Potion: 1st x 2nd level. Adamantine Weapon Blanch

125gp: scroll: 1st x 5th. Best Wizard scaling 1st level spells stop here. Burning Hands, Snowball, Shocking Touch.

150gp: Scroll: Divine Favor(+2)

175gp: scroll: 1st x 7th.

200gp: Scroll: Paladin only spell 2nd level (x4th) Potion 1st x 4th. Sleeves of Many Garments. Ghost Salt Weapon Blanch

225gp: Scroll: Divine Favor(+3)

500gp: Dweomer's Essence.


Excellent - this is exactly the kind of stuff I was thinking about. Thank you!

One question, I know when you are crafting scrolls you can adjust the caster level. Can you do that when you're just purchasing items? I thought the CL of purchased scrolls and potions were set-in-stone. Am I mistaken?


You can't change anything about a scroll, potion or wand after it has been created. The vast majority of crafted consumable items are made at the minimum level to keep things simple. However, if there is a demand for higher caster level items the crafters will support it.

Also considering that you aren't purchasing these items from the market, but rather they are being supplied as gifts from supporters and admirers... having unusual things show up isn't out of the question.

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