| Tolarean |
So I have come upon a rather strange conundrum, at least arther strange for me.
I have recently made a rather silly character; a dwarven 'legendary barbarian' with the Gunpowder Savage archetype. He has a double-barrel musket, shoots it and smacks with it about as well; with the stats of: 16,17,16,10,14,6 @ lvl 5.
I think of putting all his attribute bonuses into dex, to get the most out of the dex-to-damage with guns. He even has a class ability to use Large two-handed weapons.
You might ask, so what is the problem?
I don't know where to take this further. I just realized that the L.Barb is very front loaded with its bonuses, and my rage bonus increases at 11 for a +1 over what it does, and at 20 for another +1... so I started thinking: what could I do with this dwarf to make him work better than just trudging along with barbarian just cause.
I started thinking about things like staying barb til lvl 7 to get DR, then going Fighter? Or Warpriest? Or Ranger? And that is where the problem continued - I don't know what would work!
His main combat style is a sort of switch-hitting where he does not have to actually switch weapons.
Do you think I should just stick to barbarian? Or do you think some other class could make the build work better while staying interesting and fun?