2E Heritage concordance with 1E Sub-Races


Pathfinder Second Edition General Discussion


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

In 1E cultural groups and heritages were sometimes expressed through a mechanic called “Sub-Race”, in 2E cultures are represented through a combination of Ancestry, Heritage, and Ancestry Feats. Below I have identified an Ancestry and translated the 1E Sub-Races to their current representation in Second Edition, to the best of my ability. The 1E Sub-Race mechanic appears in parentheses next to the current 2E representation. At the end of each Ancestry is a list of the 1E Races or Sub-Races for that Ancestry that do not have equivalent representation in the form of 2E Ancestry, Heritage, or Ancestry Feat rules, as far as I can tell.

Dwarf (Ancestry):

Cultural Groups that have appeared in text thus far:
Duergar
Ergaksen
Five Kings (was Sky Citadel Dwarf)
Grondaksen (was Deep Delver)
Holtaksen (was Mountain Dwarf)
Kulenett (was Desert Dwarf)
Mbe’ke (was Mwangi Dwarf)
Ouat (was Ouat Caste Dwarf)
Pahmet (was Pahmet Dwarf)
Paraheen (was Paraheen Dwarf)
Taralu (was Mwangi Dwarf)
Vahird

Heritages:
Ancient-Blooded Dwarf (was Elder Dwarf)
Anvil Dwarf
Death Warden Dwarf
Elemental Heart Dwarf
Forge Dwarf
Oathkeeper Dwarf
Rock Dwarf
Strong-Blooded Dwarf

No Equivalent
Exiled Dwarf

What’s missing?
The Exiled Dwarf Sub-Race would translate well as an Ancestry Feat.
The Duergar need an adjustment to the base Dwarf stats to include “Light Blindness” plus something to offset that drawback and a few Ancestry Feats for them to be fully represented.

Elf (Ancestry):

Cultural Groups that have appeared in text thus far:
Alijae
Aquatic (was Aquatic Elf)
Auideen
Drow
Ekujae (was Ekujae Elf)
Forlorn (was Forlorn Elf, now Elf Ancestry Feat)
Ilverani (was Snowcaster Elf)
Jinin (was Jininese Elf)
Kallijae
Mualijae
Spiresworn (was Spiresworn Elf)
Vourinoi

Heritages:
Ancient Elf
Arctic Elf (was Arctic Elf)
Cavern Elf
Desert Elf
Seer Elf
Whisper Elf
Woodland Elf

No Equivalent:
Dusk Elf
Savage Elf
Tower Elf

What’s missing?
Dusk Elf would translate well as a Heritage. Dusk Elves are Elves whose bodies have adapted to take on aspects of the night instead of more traditional environmental surroundings.
Aquatic Elves have yet to receive a proper cultural name (i.e. Ilverani, etc.) and will need an adjustment to the base Elf stats to include the “Aquatic” and/or “Amphibious” Trait, a swim speed and possibly a drawback limiting the amount of time spent out of water.
The Tower Elf Sub-Race translates well as an Ancestry Feat.
The Savage Elf Sub-Race would translate well as an Ancestry Feat.
The Drow need an adjustment to the base Elf stats to include “Light Blindness” plus something to offset that drawback and a few Ancestry Feats for them to be fully represented.

Gnome (Ancestry):

Cultural Groups that have appeared in text thus far:
Bleachlings (was Bleachlings)
Fell (was Dread Gnome)
First World (was First World Gnome)
Feychild
Glimmer
Keenspark
Spriggan
Svirfneblin

Heritages:
Chameleon Gnome
Fey-Touched Gnome
Sensate Gnome
Umbral Gnome
Vivacious Gnome
Wellspring Gnome

No Equivalent:
Gear Gnome
Lava Gnome
Segada Gnome
Traveler Gnome

What’s missing?
First World Gnomes will need the “Fey” Trait and rules clearly stating they do not die in the traditional sense when on the First World Plane and explains what does happen.
The Svirfneblin (Deep Gnomes) need an adjustment to the base Gnome stats swapping out “Low-Light Vision” for “Darkvision” and a few Ancestry Feats for them to be fully represented.
The Spriggan needs a few Ancestry Feats for them to be fully represented.
The Segada Gnome Sub-Race will likely not get translated as a Heritage as it is more a specific location that people are from than a Heritage.
Traveler Gnome would translate well as an Ancestry Feat.
Gear Gnome would translate well as either a Heritage or an Ancestry Feat. As a Heritage I could see Gear Gnomes having different metallic tones in their hair and skin and a fascination with mechanical things.
Lava Gnome translates well as a Heritage, however, they need an adjustment to the base Gnome stats swapping out “Low-Light Vision” for “Darkvision” and a few Ancestry Feats for them to be fully represented.
And finally Bleachlings, which are a bit more difficult. I could see Bleachlings as either a Heritage that is allowed as a second Heritage, or as a Heritage that replaces the original Heritage (limited to Gnome Heritages that are susceptible to bleaching). Does anyone know if the child of two Bleachling Gnomes is also a Bleachling?

Goblin (Ancestry):

Cultural Groups that have appeared in text thus far:
Forest Goblins
Frost Goblins
Monkey Goblins
Mutant Goblins
Rasp Goblins

Heritages:
Charhide Goblin
Irongut Goblin
Razortooth Goblin
Snow Goblin
Tailed Goblin
Treedweller Goblin
Unbreakable Goblin

No Equivalent:
Kijimuna
Oversized

What’s missing?
Mutant Goblin is likely to be a series of Ancestry Feats that players can pick and choose from as the gain Ancestry Feats.
The Oversized Goblin Sub-Race would translate well as an Ancestry Feat and is would fit well as an Ancestry Feat in the Mutant Goblin series of Ancestry Feats.
The Kijimuna would translate well as a Heritage but needs a few Ancestry Feats for them to be fully represented.

Halfling (Ancestry):

Cultural Groups that have appeared in text thus far:
Chelaxian (was Slave Born)
Jaric
Mihrini (was Nomadic)
Othobans
Song’o (was Song’o Halfings)
Uhlams

Heritages:
Gusty Halfling
Hillock Halfling
Nomadic Halfling (was Nomadic)
Observant Halfling
Twilight Halfling
Wildwood Halfling

No Equivalent:
Segadan Halflings
Avenging

What’s missing?
The Segadan Halflings Sub- Race will likely not get translated as a Heritage as it is more a specific location that people are from than a Heritage.
The Avenging Halfling Sub-Race would translate well as an Ancestry Feat.

Human (Ancestry):

Cultural Groups that have appeared in text thus far:
A Large Quantity

Heritages:
Half-Elf
Half-Orc
Skilled Heritage
Versatile Heritage (was Versatile Human)
Wintertouched Human

No Equivalent:
Cosmopolitan
Country Folk
Gutter Rat
Imperious Human
Trailblazer

What’s missing?
Most of the 1E Human Sub-Races appear to function better as Ancestry Feats. For example a player might start as a “Gutter Rat” and later become “Imperious” while retaining the experience and knowledge from both life situations.
The Cosmopolitan Human Sub-Race would translate well as an Ancestry Feat.
The Country Folk Human Sub-Race would translate well as an Ancestry Feat.
The Gutter Rat Human Sub-Race would translate well as an Ancestry Feat.
The Imperious Human Sub-Race would translate well as an Ancestry Feat.
The Trailblazer Human Sub-Race would translate well as a Heritage and fits thematically with the Versatile and Skilled Heritages.

Half-Elf Heritage (Human/Elf Ancestry):

No Equivalent:
Shoreborn
Wildborn
Elf-Raised
Darkborn
Human-Raised
Spireborn
Snowborn

What’s missing?
The [b]Human-Raised
Half-Elf Sub-Race would translate well as an Ancestry Feat.
The Elf-Raised Half-Elf Sub-Race would translate well as an Ancestry Feat.
Shoreborn, Wildborn, Darkborn, Spireborn, Snowborn (Sunborn? “Desert Elf”, Nightborn? “Dusk Elf”): So far we don’t know how Elfborn are going to be handled. One option is text that recommends Ancestry Feats commonly taken by members of that specific group (i.e. Snowborn commonly have X, X, or X Ancestry Feats). Or there could be an Ancestry Feat that is eligible for that group only, for example an Ancestry Feat with the Traits “Half-Elf” and “Shoreborn”.

Half-Orc Heritage (Human/Orc Ancestry):

No Equivalent:
Arena-Bred
Gloomkin
Deep Kin
Sandkin
Feral
Rainkin
Mountain Clan
Cragkin
Mystic
Frostkin

What’s missing?
The Arena-Bred Half-Orc Sub-Race would translate well as an Ancestry Feat.
The Feral Half-Orc Sub-Race would translate well as an Ancestry Feat.
The Mountain Clan Half-Orc Sub-Race would translate well as an Ancestry Feat.
The Deep Kin (Renamed Deep Clan) Half-Orc Sub-Race would translate well as an Ancestry Feat.
The Mystic Half-Orc Sub-Race would translate well as an Ancestry Feat.
Gloomkin, Sandkin, Rainkin, Cragkin, Frostkin: So far we don’t know how Orckin are going to be handled. One option is text that recommends Ancestry Feats commonly taken by members of that specific group (i.e. Gloomkin commonly have X, X, or X Ancestry Feats). Or there could be an Ancestry Feat that is eligible for that group only, for example an Ancestry Feat with the Traits “Half-Orc” and “Cragkin”.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Iruxi/Lizardfolk (Ancestry):

Cultural Groups that have appeared in text thus far:
No Specifics – Text discusses geographic locations where major groups are found but does not identify specific cultural groups. For example we do not if there are cultural groups that identify in a way similar to Human cultural groups such as Ulfen or Taldan.

Heritages:
Cliffscale
Frilled
Sandstrider
Unseen
Wetlander

No Equivalent:
None – No Sub-Races previously identified.

What’s missing?
Lizard Scions are rare Iruxi who have double the normal Iruxi lifespan and can grow to size large instead of medium. This would work well as a rare Heritage with Ancestry Feat options.

Honorable Mention:
Muckdweller – This Amphibian/Reptilian Ancestry has little known information other than they live in marshes and live near and/or ally with Iruxi communities living in similar environments. Presumably this means they are found on Garund.

Hobgoblin (Ancestry):

Cultural Groups that have appeared in text thus far:
No Specifics – Text discusses geographic locations where major groups are found but does not identify specific cultural groups. For example we do not if there are cultural groups that identify in a way similar to Human cultural groups such as Ulfen or Taldan.

Heritages:
Elfbane
Runtboss
Smokeworker
Warmarch
Warrenbrrd

No Equivalent:
None – No Sub-Races previously identified.

What’s missing?
Kanabo are children of Hobgoblins and Ja Noi, Oni. These Half-Hobgoblin and Half-Ja Noi, Oni children are not dissimilar to Half-Elves or Half-Orcs. The Kanabo would work well as a Hobgoblin Heritage.

Leshy (Ancestry):

Cultural Groups that have appeared in text thus far:
No Specifics – Text discusses geographic locations where major groups are found but does not identify specific cultural groups. For example we do not if there are cultural groups that identify in a way similar to Human cultural groups such as Ulfen or Taldan.

Heritages:
Fungus
Gourd
Leaf
Vine

No Equivalent:
None – No Sub-Races previously identified.

What’s missing?
All of the following types of Leshy have been mentioned in text and all would work well as Heritages.
Cactus
Flytrap
Fruit
Lichen
Lotus
Root
Seaweed
Seed
Snapdragon
Sunflower

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