Operative Exploits Enhanced / uncanny Senses


Rules Questions

Second Seekers (Luwazi Elsebo)

14 people marked this as FAQ candidate. 1 person marked this as a favorite.

When operatives take the enhanced and later uncanny senses exploits they gain blindsense and blindsight respectively. However there is no type given for the senses they use. Assuming that it is not based on sight as per the blindsense/sight description in the CRB, are players to assign one type of sense upon taking the exploit? Is the GM to decide what sense it uses? Does it work universally in place of all available senses? Clarification would be greatly appreciated.


i will greatly appreciate some answers as well


Ba bump (in the dark. Which the operative can apparently see. Somehow)

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