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My group ended our last game rather abruptly, but my players warned me about their plan to use control weather in the upcoming session to blow away the smoke that was in their way (which I unfortunately forgot until now, a few hours before the game.) The problem is that they are underground and the source of the smoke is not natural.
I'm figuring that if the spell can control wind, that can blow the smoke away or maybe thin it and increase the visibility range. The problem is that I'm not convinced this spell works underground. Is there such a thing as underground weather?

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The book doesn't say anything about high winds, or even mild ones, in any of the caverns.
If I understand the science, warm air moves up, so that could create some air movement, but there's only a very small hole connecting the caverns.
I guess I need to go google some science.
Thanks!

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Well, seven minutes of research into "cave breathing" has told me that I can just tell the players to find some way of changing air pressure outside the cave and that should adjust air pressure inside the cave system by way of wind! Now the ball's in their court and they can solve the problem for me.

Quixote |

Control weather wouldn't do what they want. I would suggest control winds instead.
If they create a storm outside and it causes a drastic change in air pressure. ..should be fine, yeah?
Also, what's the difference between control weather and control wind? Is wind not part of the weather? I swear, there's so much extra crap in this game, if they hadn't come out with 2nd ed., we'd have drowned in all this content.
Control Weather seems like a complete overkill to blow away some smoke.
Exactly what I was saying. Why not let them have it? If they want to level the mountain flat instead of taking the path through it, that's just less resources for later on.