Rapiers


Shattered Star


What is the deal with Rapiers in this adventure path? I realize my party is only in the second book, but rapiers make up the vast majority of the lootable weapons in the game so far. Has anyone else noticed this, and is it unique to this adventure path.

I have been a DM for a long time, but I homebrew my game ( just use Pathfinder rules, not world or Paths). It's like Rapiers are the national weapon or something.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Maps, PF Special Edition, Starfinder Adventure Path, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Maybe you're just noticing them. I don't feel like there are a disproportionate number.

Spoiler:
There are four rapiers that I see across both books. If you ignore the dozen or so masterwork longswords in book 2, there are still a mace, composite bow, warhammer, keen longspear, guisarme and keen guisarme, and a couple of longswords found as magic weapons. The first book has a bunch of masterwork stuff, along with the bladed scarf and the injection spear.

Is that really a lot? Rapiers are fairly common amongst my players with finesse characters, so maybe I see them more often than you.


TomParker wrote:

Maybe you're just noticing them. I don't feel like there are a disproportionate number.

** spoiler omitted **

When you are talking about weapons of note or Magical weapons, rapiers are the majority of them in the first and second book. Maybe I am just noting them. But it seems to me that there are as many Rapiers of each type (masterwork/mithral and or magical than all other weapons of those kinds combined.

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