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Question: What's the game mechanics for the +4 to any one skill check for the cost of 1 Fame?
Where and When can I use this 'purchased' skill check?
Could it be purchased in the middle of a session and be applied to a Society 'Hireling' that's with a player?
How has it been used in other people's tables?

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I've done it in some clutch circumstances. It may or may not have been with a Paizo developer GM at a convention.
Officially, it's probably just "announce paying 1 fame beforehand for +4 to a clutch check."
I believe the real mechanics are, "convince the GM to add 4 to your failed skill check in exchange for 1 fame."

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I don’t see it nearly as much as I used to.
In the “Faction Mission” days of PFS1, you would sometimes see a player use it when they were making a check that was clearly and obviously the one that would get them a Prestige Point.
I think the only time I’ve seen it used in SFS is when a particularly cunning and paranoid player took 10 to disarm a trap (GM decided the check wasn’t “crucial”) and failed - but didn’t set it off. So he spent a prestige to try again.

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I have used it a couple times - on checks I knew were going to be difficult and potentially be disastrous on failure such a couple of ultra-clutch Athletics or be in for a world of ouch rolls.
But I dont play that often and I think the average player doesnt know or remember this mechanic even exists.