| hyphz |
Say a PC has a +3 striking sword. That means that what they actually have is a sword with a +3 potency rune and a striking rune.
If this sword gets broken and the PC wants to repair it, the DC is based on the DC to craft the item, which is "set by the GM based on the level, rarity, and other circumstances".
So, does repairing this sword have the difficulty of simply repairing a sword (a level 0 item), or does it also require repairing the +3 potency rune (a level 16 item)?